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Searched defs:allyTeamID (Results 1 – 8 of 8) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUtils.h221 static inline bool CanControlAllyTeam(const lua_State *L, int allyTeamID) in CanControlAllyTeam()
241 static inline bool CanControlFeatureAllyTeam(const lua_State *L, int allyTeamID) in CanControlFeatureAllyTeam()
260 static inline bool CanControlProjectileAllyTeam(const lua_State *L, int allyTeamID) in CanControlProjectileAllyTeam()
H A DLuaSyncedRead.cpp1068 int allyTeamID = -1; in GetTeamList() local
5012 const int allyTeamID = GetEffectiveLosAllyTeam(L, 4); in GetPositionLosState() local
5051 const int allyTeamID = GetEffectiveLosAllyTeam(L, 4); in IsPosInLos() local
5077 const int allyTeamID = GetEffectiveLosAllyTeam(L, 4); in IsPosInRadar() local
5103 const int allyTeamID = GetEffectiveLosAllyTeam(L, 4); in IsPosInAirLos() local
5400 const int allyTeamID = lua_tonumber(L, 1); in GetRadarErrorParams() local
5463 const int allyTeamID = luaL_checkint(L, 1); in GetCOBAllyTeamVar() local
H A DLuaUnsyncedRead.cpp722 int allyTeamID = CLuaHandle::GetHandleReadAllyTeam(L); in GetVisibleUnits() local
860 int allyTeamID = luaL_optint(L, 1, -1); in GetVisibleFeatures() local
958 int allyTeamID = luaL_optint(L, 1, -1); in GetVisibleProjectiles() local
H A DLuaSyncedCtrl.cpp642 const unsigned char allyTeamID = lua_toint(L, -1); in GameOver() local
3739 const int allyTeamID = lua_tonumber(L, 1); in SetRadarErrorParams() local
H A DLuaUnsyncedCtrl.cpp471 const int allyTeamID = luaL_checkint(L, 1); in SendMessageToAllyTeam() local
/dports/games/spring/spring_98.0/rts/Sim/Features/
H A DFeatureHandler.h29 int allyTeamID; member
/dports/games/spring/spring_98.0/rts/System/
H A DEventClient.cpp58 bool CEventClient::AllowFeatureCreation(const FeatureDef* featureDef, int allyTeamID, const float3&… in AllowFeatureCreation()
H A DEventHandler.cpp248 bool CEventHandler::AllowFeatureCreation(const FeatureDef* featureDef, int allyTeamID, const float3… in AllowFeatureCreation()