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Searched defs:alphabeta_sum (Results 1 – 25 of 36) sorted by relevance

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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/nvtt/nvtt/squish/
H A Dfastclusterlookup.inl4 float alphabeta_sum; member
H A Dweightedclusterfit.cpp171 Vec4 const alphabeta_sum = (x1 * half).SplatW(); // alphabeta_sum in Compress3() local
290 Vec4 const alphabeta_sum = twonineths*( x1 + x2 ).SplatW(); // alphabeta_sum in Compress4() local
404 float const alphabeta_sum = w1 * 0.25f; in Compress3() local
511 float const alphabeta_sum = (w1 + w2) * (2.0f/9.0f); in Compress4() local
H A Dfastclusterfit.cpp153 Vec4 const alphabeta_sum = constants.SplatZ(); in Compress3() local
273 Vec4 const alphabeta_sum = constants.SplatZ(); in Compress4() local
392 float const alphabeta_sum = s_threeElement[i].alphabeta_sum; in Compress3() local
504 float const alphabeta_sum = s_fourElement[i].alphabeta_sum; in Compress4() local
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/nvtt/src/src/nvtt/squish/
H A Dfastclusterlookup.inl4 float alphabeta_sum; member
H A Dweightedclusterfit.cpp171 Vec4 const alphabeta_sum = (x1 * half).SplatW(); // alphabeta_sum in Compress3() local
290 Vec4 const alphabeta_sum = twonineths*( x1 + x2 ).SplatW(); // alphabeta_sum in Compress4() local
404 float const alphabeta_sum = w1 * 0.25f; in Compress3() local
511 float const alphabeta_sum = (w1 + w2) * (2.0f/9.0f); in Compress4() local
H A Dfastclusterfit.cpp153 Vec4 const alphabeta_sum = constants.SplatZ(); in Compress3() local
273 Vec4 const alphabeta_sum = constants.SplatZ(); in Compress4() local
392 float const alphabeta_sum = s_threeElement[i].alphabeta_sum; in Compress3() local
504 float const alphabeta_sum = s_fourElement[i].alphabeta_sum; in Compress4() local
/dports/graphics/nvidia-texture-tools/nvidia-texture-tools-2.0.8/src/nvtt/squish/
H A Dfastclusterlookup.inl4 float alphabeta_sum; member
H A Dfastclusterfit.cpp153 Vec4 const alphabeta_sum = constants.SplatZ(); in Compress3() local
273 Vec4 const alphabeta_sum = constants.SplatZ(); in Compress4() local
392 float const alphabeta_sum = s_threeElement[i].alphabeta_sum; in Compress3() local
504 float const alphabeta_sum = s_fourElement[i].alphabeta_sum; in Compress4() local
H A Dweightedclusterfit.cpp171 Vec4 const alphabeta_sum = (x1 * half).SplatW(); // alphabeta_sum in Compress3() local
290 Vec4 const alphabeta_sum = twonineths*( x1 + x2 ).SplatW(); // alphabeta_sum in Compress4() local
404 float const alphabeta_sum = w1 * 0.25f; in Compress3() local
511 float const alphabeta_sum = (w1 + w2) * (2.0f/9.0f); in Compress4() local
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/nvtt/nvtt/cuda/
H A DCompressKernel.cu238 float alphabeta_sum = 0.0f; in evalPermutation4() local
278 float alphabeta_sum = 0.0f; in evalPermutation3() local
336 float alphabeta_sum = float(akku & 0xff); in evalPermutation4() local
372 float alphabeta_sum = float(akku & 0xff); in evalPermutation3() local
395 float alphabeta_sum = 0.0f; in evalPermutation4() local
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/nvtt/src/src/nvtt/cuda/
H A DCompressKernel.cu238 float alphabeta_sum = 0.0f; in evalPermutation4() local
278 float alphabeta_sum = 0.0f; in evalPermutation3() local
336 float alphabeta_sum = float(akku & 0xff); in evalPermutation4() local
372 float alphabeta_sum = float(akku & 0xff); in evalPermutation3() local
395 float alphabeta_sum = 0.0f; in evalPermutation4() local
/dports/graphics/nvidia-texture-tools/nvidia-texture-tools-2.0.8/src/nvtt/cuda/
H A DCompressKernel.cu238 float alphabeta_sum = 0.0f; in evalPermutation4() local
278 float alphabeta_sum = 0.0f; in evalPermutation3() local
336 float alphabeta_sum = float(akku & 0xff); in evalPermutation4() local
372 float alphabeta_sum = float(akku & 0xff); in evalPermutation3() local
395 float alphabeta_sum = 0.0f; in evalPermutation4() local
/dports/games/jfsw/jfsw-c434002/jfbuild/libsquish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/libsquish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/astro/opencpn/OpenCPN-5.2.4/libs/texcmp/squish/
H A Dclusterfit.cpp164 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
299 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/squish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/squish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/games/spring/spring_98.0/rts/lib/squish/
H A Dclusterfit.cpp164 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
299 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/emulators/mame/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/squish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/squish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/graphics/squish/squish-1.10/
H A Dclusterfit.cpp164 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
299 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local
/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/
H A Dclusterfit.cpp163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3() local
298 Vec4 const alphabeta_sum = twonineths*( part1 + part2 ).SplatW(); in Compress4() local

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