Home
last modified time | relevance | path

Searched defs:ang_forward (Results 1 – 5 of 5) sorted by relevance

/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_rmain.c999 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local
1061 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_rmain.c999 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local
1061 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_rmain.c1306 vec3_t ang_up, ang_right, ang_forward, color; in renderDecal() local
1527 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local
1550 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_rmain.c1546 vec3_t ang_up, ang_right, ang_forward, color; in renderDecal() local
1783 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local
1807 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_rmain.c1191 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local
1246 ang_forward; in GL_DrawParticles() local