Searched defs:ang_forward (Results 1 – 5 of 5) sorted by relevance
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmain.c | 999 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local 1061 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmain.c | 999 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local 1061 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_rmain.c | 1306 vec3_t ang_up, ang_right, ang_forward, color; in renderDecal() local 1527 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local 1550 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_rmain.c | 1546 vec3_t ang_up, ang_right, ang_forward, color; in renderDecal() local 1783 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local 1807 vec3_t ang_up, ang_right, ang_forward; in renderParticle() local
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_rmain.c | 1191 vec3_t ang_up, ang_right, ang_forward; in GL_DrawParticles() local 1246 ang_forward; in GL_DrawParticles() local
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