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Searched defs:angleY (Results 1 – 25 of 69) sorted by relevance

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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/transforms/
H A DSkewTransformOperation.h34 … static PassRefPtr<SkewTransformOperation> create(double angleX, double angleY, OperationType type) in create()
40 double angleY() const { return m_angleY; } in angleY() function
63 SkewTransformOperation(double angleX, double angleY, OperationType type) in SkewTransformOperation()
/dports/graphics/krita/krita-4.4.8/plugins/extensions/shearimage/
H A Dshearimage.cc68 qint32 angleY = dlgShearImage->angleY(); in slotShearImage() local
88 qint32 angleY = dlgShearImage->angleY(); in shearLayerImpl() local
H A Ddlg_shearimage.cc83 qint32 DlgShearImage::angleY() in angleY() function in DlgShearImage
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/subclass/
H A Dstatic_object.cpp48 float angleY, in CStaticObject()
77 Math::Matrix CStaticObject::ComputeWorldMatrix(const Math::Vector& position, float angleY) in ComputeWorldMatrix()
121 float angleY, in Create()
/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtx/
H A Deuler_angles.inl27 T const & angleY
60 T const & angleY
78 T const & angleY,
117 T const & angleY,
128 T const & angleY
/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Deuler_angles.inl27 T const & angleY
60 T const & angleY
78 T const & angleY,
117 T const & angleY,
128 T const & angleY
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtx/
H A Deuler_angles.inl27 T const & angleY
60 T const & angleY
78 T const & angleY,
117 T const & angleY,
128 T const & angleY
/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtx/
H A Deuler_angles.inl27 T const & angleY
60 T const & angleY
78 T const & angleY,
117 T const & angleY,
128 T const & angleY
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtx/
H A Deuler_angles.inl27 T const & angleY
60 T const & angleY
78 T const & angleY,
117 T const & angleY,
128 T const & angleY
/dports/science/InsightToolkit/ITK-5.0.1/Modules/Core/Common/include/
H A DitkFrustumSpatialFunction.hxx73 const double angleY = std::atan2(dy, distanceXZ); in Evaluate() local
108 const double angleY = std::atan2(dy, dz); in Evaluate() local
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtx/
H A Deuler_angles.inl31 valType const & angleY
64 valType const & angleY
82 valType const & angleY,
/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/gba/
H A Dcommon.cpp286 void matrixRotateYXZ(int32 angleX, int32 angleY, int32 angleZ) in matrixRotateYXZ()
296 int32 angleY = (angles[1] & 0x000F) << 12 | (angles[0] & 0xFC00) >> 4; in matrixFrame() local
303 void matrixSetView(int32 x, int32 y, int32 z, int32 angleX, int32 angleY) in matrixSetView()
/dports/games/gillo/gillo/src/
H A Dcameratrack.h41 static const float angleY = 4.0;//0.90; variable
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/
H A DQuaternion.cpp36 Quaternion Quaternion::fromEulerAngles(decimal angleX, decimal angleY, decimal angleZ) { in fromEulerAngles()
213 void Quaternion::initWithEulerAngles(decimal angleX, decimal angleY, decimal angleZ) { in initWithEulerAngles()
/dports/science/InsightToolkit/ITK-5.0.1/Modules/Core/Transform/include/
H A DitkEuler3DTransform.hxx70 ::SetVarRotation(ScalarType angleX, ScalarType angleY, ScalarType angleZ) in SetVarRotation()
166 ::SetRotation(ScalarType angleX, ScalarType angleY, ScalarType angleZ) in SetRotation()
H A DitkCenteredEuler3DTransform.hxx70 const ScalarType angleY = parameters[1]; in SetParameters() local
/dports/www/grafana8/grafana-8.3.6/vendor/github.com/jung-kurt/gofpdf/
H A Dfpdftrans.go164 func (f *Fpdf) TransformSkewY(angleY, x, y float64) { argument
174 func (f *Fpdf) TransformSkew(angleX, angleY, x, y float64) { argument
/dports/editors/o/o-2.46.0/vendor/github.com/jung-kurt/gofpdf/
H A Dfpdftrans.go164 func (f *Fpdf) TransformSkewY(angleY, x, y float64) { argument
174 func (f *Fpdf) TransformSkew(angleX, angleY, x, y float64) { argument
/dports/editors/o/o-2.46.0/vendor/github.com/jung-kurt/gofpdf/gofpdf-1.16.2/
H A Dfpdftrans.go164 func (f *Fpdf) TransformSkewY(angleY, x, y float64) { argument
174 func (f *Fpdf) TransformSkew(angleX, angleY, x, y float64) { argument
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ui/dialog/
H A Dpolar-arrange-tab.h81 Inkscape::UI::Widget::ScalarUnit angleY; variable
/dports/graphics/libetonyek01/libetonyek-0.1.10/src/lib/
H A DIWORKTransformation.cpp77 glm::dmat3 shear(const double angleX, const double angleY) in shear()
/dports/www/kf5-khtml/khtml-5.89.0/src/platform/graphics/
H A DAffineTransform.cpp72 AffineTransform &AffineTransform::skew(double angleX, double angleY) in skew()
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/pointcloud/pointcloud_tools/
H A Dpc_transform.cpp214 double angleX, angleY, angleZ; in On_Execute() local
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/samples/
H A Dshape.c38 float angleX = 0.0, angleY = 0.0, angleZ = 0.0; variable
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/samples/
H A Dshape.c38 float angleX = 0.0, angleY = 0.0, angleZ = 0.0; variable

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