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Searched defs:animDelay (Results 1 – 10 of 10) sorted by relevance

/dports/games/py-fife/fifengine-0.4.2/engine/core/loaders/native/map/
H A Danimationloader.cpp234 int animDelay = 0; in loadAnimation() local
H A Dobjectloader.cpp555 int animDelay = 0; in load() local
/dports/math/mathgl/mathgl-2.5/udav/
H A Dplot_pnl.cpp49 int animDelay=500; variable
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/EnemyAI/
H A DEnemyAIStateComponent.h50 uint32 animDelay; member
/dports/games/sdb/sdb-1.0.2/src/
H A Dobjects.h434 float animDelay; variable
/dports/cad/gmsh/gmsh-4.9.2-source/Common/
H A DContext.h314 double animDelay; member
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dai.h424 int16 animDelay; // changes every frame; based on anim_cycle at start member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dai.h420 int16 animDelay; // changes every frame; based on anim_cycle at start member
/dports/lang/spidermonkey60/firefox-60.9.0/layout/style/
H A DnsRuleNode.cpp5154 TransitionPropData& animDelay = animationPropData[0]; in ComputeDisplayData() local
/dports/www/firefox-legacy/firefox-52.8.0esr/layout/style/
H A DnsRuleNode.cpp5625 TransitionPropData& animDelay = animationPropData[0]; in ComputeDisplayData() local