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/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dgeneral_npc_animation.cpp39 bool8 _game_session::Easy_frame_motion_and_pan(__mega_set_names anim_type, bool8 /*player*/) { in Easy_frame_motion_and_pan()
114 bool8 _game_session::Easy_frame_and_motion(__mega_set_names anim_type, bool8 /*player*/, uint8 nFra… in Easy_frame_and_motion()
162 bool8 _game_session::Advance_frame_and_motion(__mega_set_names anim_type, bool8 pl, uint8 nFrames) { in Advance_frame_and_motion()
197 __barrier_result _game_session::Core_advance(__mega_set_names anim_type, bool8 pl, uint8 nFrames) { in Core_advance()
263 bool8 _game_session::Reverse_frame_and_motion(__mega_set_names anim_type, bool8 pl, uint8 nFrames) { in Reverse_frame_and_motion()
294 __barrier_result _game_session::Core_reverse(__mega_set_names anim_type, bool8 pl, uint8 nFrames) { in Core_reverse()
366 void _game_session::Animate_turn_to_pan(__mega_set_names anim_type, uint32 speedup) { in Animate_turn_to_pan()
H A Droute_manager.h65 __mega_set_names anim_type; // walk or run - this declares the route movement type member
/dports/textproc/meld/meld-3.20.4/meld/
H A Dsourceview.py83 def __init__(self, mark0, mark1, rgba0, rgba1, duration, anim_type): argument
199 anim_type=TextviewLineAnimationType.fill, starting_alpha=1.0): argument
/dports/graphics/fyre/fyre-1.0.1/src/
H A Ddiscovery-server.c53 static GType anim_type = 0; in discovery_server_get_type() local
H A Ddiscovery-client.c51 static GType anim_type = 0; in discovery_client_get_type() local
/dports/multimedia/xanim/xanim2920/
H A Dxa_txt.c85 { xaULONG anim_type; local
H A Dxa_formats.c82 xaULONG anim_type, lw0,lw1,lw2,lw3; local
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dskeletal_model.c582 struct ss_animation_s *SSBoneFrame_GetOverrideAnim(struct ss_bone_frame_s *bf, uint16_t anim_type) in SSBoneFrame_GetOverrideAnim()
595 void SSBoneFrame_EnableOverrideAnimByType(struct ss_bone_frame_s *bf, uint16_t anim_type) in SSBoneFrame_EnableOverrideAnimByType()
630 void SSBoneFrame_DisableOverrideAnim(struct ss_bone_frame_s *bf, uint16_t anim_type) in SSBoneFrame_DisableOverrideAnim()
/dports/deskutils/lumina-screenshot/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/deskutils/lumina-mediaplayer/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/deskutils/lumina-photo/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/deskutils/lumina-fileinfo/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/deskutils/lumina-fm/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/deskutils/lumina-textedit/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/x11/lumina-core/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/x11/lumina-coreutils/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/deskutils/lumina-archiver/lumina-1.6.0/src-qt5/core/libLumina/obsolete/
H A DRootSubWindow.cpp329 …QString anim_type = DesktopSettings::instance()->value(DesktopSettings::Animation, "window/move", … in toggleMaximize() local
/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/src/gtk/
H A Danimate.cpp94 char anim_type[12]; in Load() local
/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/src/gtk/
H A Danimate.cpp94 char anim_type[12]; in Load() local
/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/src/gtk/
H A Danimate.cpp94 char anim_type[12]; in Load() local
/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/src/gtk/
H A Danimate.cpp94 char anim_type[12]; in Load() local
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/gtk/
H A Danimate.cpp95 char anim_type[12]; in Load() local
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/gtk/
H A Danimate.cpp95 char anim_type[12]; in Load() local
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/gtk/
H A Danimate.cpp82 char anim_type[12]; in Load() local
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dpolygon.h66 int8_t anim_type; // 0 = normal, 1 = back, 2 = reverse. member

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