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Searched defs:animationState (Results 1 – 25 of 188) sorted by relevance

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/dports/graphics/digikam/digikam-7.4.0/core/libs/properties/history/
H A Dversionsdelegate.cpp72 int animationState; member in Digikam::VersionsDelegate::Private
120 int VersionsDelegate::animationState() const in animationState() function in Digikam::VersionsDelegate
125 void VersionsDelegate::setAnimationState(int animationState) in setAnimationState()
/dports/x11/radare-cutter/r2cutter-0.1.1/src/common/
H A DProgressIndicator.h31 int animationState = 0; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Danswering_machine.cpp101 void AIScriptAnsweringMachine::QueryAnimationState(int *animationState, int *animationFrame, int *a… in QueryAnimationState()
108 void AIScriptAnsweringMachine::SetAnimationState(int animationState, int animationFrame, int animat… in SetAnimationState()
H A Dbryant.cpp271 void AIScriptBryant::QueryAnimationState(int *animationState, int *animationFrame, int *animationSt… in QueryAnimationState()
278 void AIScriptBryant::SetAnimationState(int animationState, int animationFrame, int animationStateNe… in SetAnimationState()
H A Dbullet_bob.cpp552 void AIScriptBulletBob::QueryAnimationState(int *animationState, int *animationFrame, int *animatio… in QueryAnimationState()
559 void AIScriptBulletBob::SetAnimationState(int animationState, int animationFrame, int animationStat… in SetAnimationState()
H A Dchew.cpp472 void AIScriptChew::QueryAnimationState(int *animationState, int *animationFrame, int *animationStat… in QueryAnimationState()
479 void AIScriptChew::SetAnimationState(int animationState, int animationFrame, int animationStateNext… in SetAnimationState()
H A Ddesk_clerk.cpp381 void AIScriptDeskClerk::QueryAnimationState(int *animationState, int *animationFrame, int *animatio… in QueryAnimationState()
388 void AIScriptDeskClerk::SetAnimationState(int animationState, int animationFrame, int animationStat… in SetAnimationState()
H A Ddispatcher.cpp101 void AIScriptDispatcher::QueryAnimationState(int *animationState, int *animationFrame, int *animati… in QueryAnimationState()
108 void AIScriptDispatcher::SetAnimationState(int animationState, int animationFrame, int animationSta… in SetAnimationState()
H A Dearly_q.cpp1053 void AIScriptEarlyQ::QueryAnimationState(int *animationState, int *animationFrame, int *animationSt… in QueryAnimationState()
1060 void AIScriptEarlyQ::SetAnimationState(int animationState, int animationFrame, int animationStateNe… in SetAnimationState()
H A Dhanoi.cpp757 void AIScriptHanoi::QueryAnimationState(int *animationState, int *animationFrame, int *animationSta… in QueryAnimationState()
764 void AIScriptHanoi::SetAnimationState(int animationState, int animationFrame, int animationStateNex… in SetAnimationState()
H A Dklein.cpp560 void AIScriptKlein::QueryAnimationState(int *animationState, int *animationFrame, int *animationSta… in QueryAnimationState()
567 void AIScriptKlein::SetAnimationState(int animationState, int animationFrame, int animationStateNex… in SetAnimationState()
H A Dluther.cpp464 void AIScriptLuther::QueryAnimationState(int *animationState, int *animationFrame, int *animationSt… in QueryAnimationState()
471 void AIScriptLuther::SetAnimationState(int animationState, int animationFrame, int animationStateNe… in SetAnimationState()
H A Dmale_announcer.cpp101 void AIScriptMaleAnnouncer::QueryAnimationState(int *animationState, int *animationFrame, int *anim… in QueryAnimationState()
108 void AIScriptMaleAnnouncer::SetAnimationState(int animationState, int animationFrame, int animation… in SetAnimationState()
H A Dmarcus.cpp104 void AIScriptMarcus::QueryAnimationState(int *animationState, int *animationFrame, int *animationSt… in QueryAnimationState()
111 void AIScriptMarcus::SetAnimationState(int animationState, int animationFrame, int animationStateNe… in SetAnimationState()
H A Dmurray.cpp247 void AIScriptMurray::QueryAnimationState(int *animationState, int *animationFrame, int *animationSt… in QueryAnimationState()
254 void AIScriptMurray::SetAnimationState(int animationState, int animationFrame, int animationStateNe… in SetAnimationState()
H A Dnewscaster.cpp101 void AIScriptNewscaster::QueryAnimationState(int *animationState, int *animationFrame, int *animati… in QueryAnimationState()
108 void AIScriptNewscaster::SetAnimationState(int animationState, int animationFrame, int animationSta… in SetAnimationState()
H A Dphotographer.cpp350 void AIScriptPhotographer::QueryAnimationState(int *animationState, int *animationFrame, int *anima… in QueryAnimationState()
357 void AIScriptPhotographer::SetAnimationState(int animationState, int animationFrame, int animationS… in SetAnimationState()
H A Dtaffy_patron.cpp169 void AIScriptTaffyPatron::QueryAnimationState(int *animationState, int *animationFrame, int *animat… in QueryAnimationState()
176 void AIScriptTaffyPatron::SetAnimationState(int animationState, int animationFrame, int animationSt… in SetAnimationState()
H A Dtyrell.cpp246 void AIScriptTyrell::QueryAnimationState(int *animationState, int *animationFrame, int *animationSt… in QueryAnimationState()
253 void AIScriptTyrell::SetAnimationState(int animationState, int animationFrame, int animationStateNe… in SetAnimationState()
H A Dgeneral_doll.cpp378 void AIScriptGeneralDoll::QueryAnimationState(int *animationState, int *animationFrame, int *animat… in QueryAnimationState()
385 void AIScriptGeneralDoll::SetAnimationState(int animationState, int animationFrame, int animationSt… in SetAnimationState()
H A Dinsect_dealer.cpp316 void AIScriptInsectDealer::QueryAnimationState(int *animationState, int *animationFrame, int *anima… in QueryAnimationState()
323 void AIScriptInsectDealer::SetAnimationState(int animationState, int animationFrame, int animationS… in SetAnimationState()
H A Dshoeshine_man.cpp169 void AIScriptShoeshineMan::QueryAnimationState(int *animationState, int *animationFrame, int *anima… in QueryAnimationState()
176 void AIScriptShoeshineMan::SetAnimationState(int animationState, int animationFrame, int animationS… in SetAnimationState()
H A Dhawkers_parrot.cpp101 void AIScriptHawkersParrot::QueryAnimationState(int *animationState, int *animationFrame, int *anim… in QueryAnimationState()
108 void AIScriptHawkersParrot::SetAnimationState(int animationState, int animationFrame, int animation… in SetAnimationState()
H A Dholloway.cpp366 void AIScriptHolloway::QueryAnimationState(int *animationState, int *animationFrame, int *animation… in QueryAnimationState()
373 void AIScriptHolloway::SetAnimationState(int animationState, int animationFrame, int animationState… in SetAnimationState()
H A Dhowie_lee.cpp484 void AIScriptHowieLee::QueryAnimationState(int *animationState, int *animationFrame, int *animation… in QueryAnimationState()
491 void AIScriptHowieLee::SetAnimationState(int animationState, int animationFrame, int animationState… in SetAnimationState()

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