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Searched defs:animationStateNext (Results 1 – 25 of 152) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Danswering_machine.cpp101 …e::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
108 …chine::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dbryant.cpp271 …t::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
278 …ryant::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dbullet_bob.cpp552 …b::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
559 …etBob::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dchew.cpp472 …w::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
479 void AIScriptChew::SetAnimationState(int animationState, int animationFrame, int animationStateNext in SetAnimationState()
H A Ddesk_clerk.cpp381 …k::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
388 …Clerk::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Ddispatcher.cpp101 …r::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
108 …tcher::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dearly_q.cpp1053 …Q::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
1060 …arlyQ::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dhanoi.cpp757 …i::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
764 …Hanoi::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dklein.cpp560 …n::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
567 …Klein::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dluther.cpp464 …r::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
471 …uther::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dmale_announcer.cpp101 …r::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
108 …uncer::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dmarcus.cpp104 …s::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
111 …arcus::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dmurray.cpp247 …y::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
254 …urray::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dnewscaster.cpp101 …r::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
108 …aster::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dphotographer.cpp350 …r::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
357 …apher::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dtaffy_patron.cpp169 …n::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
176 …atron::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dtyrell.cpp246 …l::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
253 …yrell::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dgeneral_doll.cpp378 …l::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
385 …lDoll::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dinsect_dealer.cpp316 …r::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
323 …ealer::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dshoeshine_man.cpp169 …n::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
176 …neMan::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dhawkers_parrot.cpp101 …t::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
108 …arrot::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dholloway.cpp366 …y::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
373 …loway::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dhowie_lee.cpp484 …e::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
491 …ieLee::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dlance.cpp101 …e::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
108 …Lance::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()
H A Dlockup_guard.cpp101 …d::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *ani… in QueryAnimationState()
108 …Guard::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int anima… in SetAnimationState()

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