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Searched defs:animation_t (Results 1 – 16 of 16) sorted by relevance

/dports/games/volleyball/volleyball-0.8.6/src/
H A Danimation.h51 typedef struct animation_t struct
55 enum animation_type type; argument
63 void animation_add (Animation * data, enum animation_type type, char frames []); argument
/dports/games/opensonic/opensnc-src-0.1.4/src/core/
H A Dsprite.h28 typedef struct animation_t animation_t; typedef
33 struct animation_t { struct
54 animation_t **animation_data; /* animation_t* vector */ argument
/dports/games/openomf/openomf-c36c421/include/resources/
H A Danimation.h37 typedef struct animation_t { struct
38 int id;
39 vec2i start_pos;
40 vector collision_coords;
41 str animation_string;
42 uint8_t extra_string_count;
43 vector extra_strings;
44 vector sprites;
/dports/x11/polybar/polybar-3.5.7/include/drawtypes/
H A Danimation.hpp41 using animation_t = shared_ptr<animation>; typedef
/dports/x11/polybar/polybar-3.5.7/include/modules/meta/
H A Dbase.hpp35 using animation_t = shared_ptr<animation>; typedef
/dports/games/xtux/xtux/src/common/
H A Dentity_type.h76 } animation_t; typedef
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_public.h536 } animation_t; typedef
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_public.h536 } animation_t; typedef
/dports/games/evq3/evq3/code/game/
H A Dbg_public.h536 } animation_t; typedef
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_public.h536 } animation_t; typedef
/dports/games/openarena/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h536 } animation_t; typedef
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h536 } animation_t; typedef
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_public.h767 } animation_t; typedef
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_public.h1077 } animation_t; typedef
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_public.h1049 } animation_t; typedef
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_public.h298 } animation_t; typedef