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Searched defs:army2 (Results 1 – 7 of 7) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_main.cpp112 …attleSeed( const int32_t mapIndex, const uint32_t mapSeed, const Army & army1, const Army & army2 ) in computeBattleSeed()
156 Battle::Result Battle::Loader( Army & army1, Army & army2, s32 mapsindex ) in Loader()
H A Dbattle_only.h73 Army * army2; variable
H A Dbattle_army.cpp240 void Battle::Force::UpdateOrderUnits( const Force & army1, const Force & army2, const Unit * active… in UpdateOrderUnits()
291 Battle::Unit * Battle::Force::GetCurrentUnit( const Force & army1, const Force & army2, bool part1,… in GetCurrentUnit()
H A Dbattle_arena.h224 Force * army2; variable
H A Dbattle.h48 u32 army2; member
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle_dialog.cpp446 Army * army2 = nullptr; in OpenDialog() local
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/army/
H A Darmy.cpp1200 void Army::JoinStrongestFromArmy( Army & army2 ) in JoinStrongestFromArmy()