Searched defs:army2 (Results 1 – 7 of 7) sorted by relevance
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_main.cpp | 112 …attleSeed( const int32_t mapIndex, const uint32_t mapSeed, const Army & army1, const Army & army2 ) in computeBattleSeed() 156 Battle::Result Battle::Loader( Army & army1, Army & army2, s32 mapsindex ) in Loader()
|
H A D | battle_only.h | 73 Army * army2; variable
|
H A D | battle_army.cpp | 240 void Battle::Force::UpdateOrderUnits( const Force & army1, const Force & army2, const Unit * active… in UpdateOrderUnits() 291 Battle::Unit * Battle::Force::GetCurrentUnit( const Force & army1, const Force & army2, bool part1,… in GetCurrentUnit()
|
H A D | battle_arena.h | 224 Force * army2; variable
|
H A D | battle.h | 48 u32 army2; member
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/ |
H A D | castle_dialog.cpp | 446 Army * army2 = nullptr; in OpenDialog() local
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/army/ |
H A D | army.cpp | 1200 void Army::JoinStrongestFromArmy( Army & army2 ) in JoinStrongestFromArmy()
|