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Searched defs:ashift8 (Results 1 – 14 of 14) sorted by relevance

/dports/games/warmux/warmux-11.04/src/graphic/
H A Dfading_effect.h162 Uint8 ashift8 = fmt->Ashift / 8; in _putPixelAlpha() local
/dports/games/megamario/MegaMario_v1.7_full/src/
H A Dfunctions.cpp79 Uint8 ashift8 = surface->format->Ashift / 8; in FilledRectAlpha() local
H A DSDL_gfxPrimitives.c233 Uint8 ashift8 = surface->format->Ashift / 8; in _putPixelAlpha() local
420 Uint8 ashift8 = surface->format->Ashift / 8; in _filledRectAlpha() local
/dports/games/openmortal/openmortal-0.7/src/
H A Dsge_surface.cpp450 Uint8 ashift8=surface->format->Ashift/8; in _PutPixelAlpha() local
H A Dsge_primitives.cpp353 Uint8 ashift8 = surface->format->Ashift/8; in _Line() local
835 Uint8 ashift8=surface->format->Ashift/8; in sge_FilledRectAlpha() local
/dports/games/spacejunk/spacejunk-1.0.5/sge030809/
H A Dsge_surface.cpp453 Uint8 ashift8=surface->format->Ashift/8; in _PutPixelAlpha() local
H A Dsge_primitives.cpp441 Uint8 ashift8 = surface->format->Ashift/8; in _Line() local
1217 Uint8 ashift8=surface->format->Ashift/8; in sge_FilledRectAlpha() local
/dports/games/penguin-command/penguin-command-1.6.11/src/
H A DSDL_gfxPrimitives.c261 Uint8 ashift8=surface->format->Ashift/8; in _putPixelAlpha() local
415 Uint8 ashift8=surface->format->Ashift/8; in _filledRectAlpha() local
/dports/games/megamario/MegaMario_v1.7_full/src/src_Editor/
H A DGfx.cpp215 Uint8 ashift8 = surface->format->Ashift / 8; in PutPixelAlpha() local
1030 Uint8 ashift8 = surface->format->Ashift / 8; in FilledRectAlpha() local
/dports/games/fillets-ng/fillets-ng-1.0.1/src/SDL_gfx/
H A DSDL_gfxPrimitives.c232 Uint8 ashift8 = surface->format->Ashift / 8; in _putPixelAlpha() local
419 Uint8 ashift8 = surface->format->Ashift / 8; in _filledRectAlpha() local
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A DSDL_gfxPrimitives.c254 Uint8 ashift8 = surface->format->Ashift / 8; in _putPixelAlpha() local
441 Uint8 ashift8 = surface->format->Ashift / 8; in _filledRectAlpha() local
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/
H A DSDL_gfxPrimitives.cpp234 Uint8 ashift8 = surface->format->Ashift / 8; in _putPixelAlpha() local
427 Uint8 ashift8 = surface->format->Ashift / 8; in _filledRectAlpha() local
/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/SDL_gfx/
H A DSDL_gfxPrimitives.c236 Uint8 ashift8 = surface->format->Ashift / 8; in _putPixelAlpha() local
469 Uint8 ashift8 = surface->format->Ashift / 8; in _filledRectAlpha() local
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A DSDL_gfxPrimitivesDirty.cc345 Uint8 ashift8 = surface->format->Ashift / 8; in _putPixelAlpha() local
542 Uint8 ashift8 = surface->format->Ashift / 8; in _filledRectAlpha() local