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Searched defs:associatedHouse (Results 1 – 10 of 10) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/players/
H A DAIPlayer.h44 …static Player* create(House* associatedHouse, const std::string& playername, Difficulty difficulty… in create()
48 static Player* load(InputStream& stream, House* associatedHouse) { in load()
H A DSmartBot.h44 …static Player* create(House* associatedHouse, const std::string& playername, Difficulty difficulty… in create()
48 static Player* load(InputStream& stream, House* associatedHouse) { in load()
H A DQuantBot.h54 …static Player* create(House* associatedHouse, const std::string& playername, Difficulty difficulty… in create()
58 static Player* load(InputStream& stream, House* associatedHouse) { in load()
H A DPlayerFactory.h43 Player* create(House* associatedHouse, const std::string& playername) const { in create()
49 Player* load(InputStream& stream, House* associatedHouse) const { in load()
H A DHumanPlayer.h110 static Player* create(House* associatedHouse, const std::string& playername) { in create()
114 static Player* load(InputStream& stream, House* associatedHouse) { in load()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/players/
H A DHumanPlayer.cpp35 HumanPlayer::HumanPlayer(House* associatedHouse, const std::string& playername) : Player(associated… in HumanPlayer()
40 HumanPlayer::HumanPlayer(InputStream& stream, House* associatedHouse) : Player(stream, associatedHo… in HumanPlayer()
H A DPlayer.cpp43 Player::Player(House* associatedHouse, const std::string& playername) : pHouse(associatedHouse), pl… in Player()
46 Player::Player(InputStream& stream, House* associatedHouse) : pHouse(associatedHouse) { in Player()
H A DSmartBot.cpp41 SmartBot::SmartBot(House* associatedHouse, const std::string& playername, Difficulty difficulty) in SmartBot()
50 SmartBot::SmartBot(InputStream& stream, House* associatedHouse) : Player(stream, associatedHouse) { in SmartBot()
H A DAIPlayer.cpp39 AIPlayer::AIPlayer(House* associatedHouse, const std::string& playername, Difficulty difficulty) in AIPlayer()
45 AIPlayer::AIPlayer(InputStream& stream, House* associatedHouse) : Player(stream, associatedHouse) { in AIPlayer()
H A DQuantBot.cpp124 QuantBot::QuantBot(House* associatedHouse, const std::string& playername, Difficulty difficulty) in QuantBot()
165 QuantBot::QuantBot(InputStream& stream, House* associatedHouse) : Player(stream, associatedHouse) { in QuantBot()