Searched defs:attack_result (Results 1 – 6 of 6) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | player-attack.h | 26 struct attack_result { struct 48 typedef struct attack_result (*ranged_attack) (struct player *p, argument
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/dports/games/wesnoth/wesnoth-1.14.17/src/ai/ |
H A D | actions.hpp | 129 class attack_result : public action_result { class
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H A D | actions.cpp | 175 attack_result::attack_result( side_number side, const map_location& attacker_loc, const map_locatio… in attack_result() function in ai::attack_result
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/dports/games/wesnoth/wesnoth-1.14.17/src/ai/formula/ |
H A D | callable_objects.cpp | 235 attack_result_ptr attack_result = ai.execute_attack_action(src_, dst_, weapon()); in execute_self() local
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | statistics.cpp | 458 void attack_context::attack_result(hit_result res, int damage, int drain) in attack_result() function in statistics::attack_context
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/dports/games/wesnoth/wesnoth-1.14.17/src/ai/lua/ |
H A D | core.cpp | 231 …ai::attack_result_ptr attack_result = ai::actions::execute_attack_action(side,exec,attacker,defend… in ai_attack() local
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