Searched defs:audio_effect_s (Results 1 – 1 of 1) sorted by relevance
42 typedef struct audio_effect_s struct46 ALfloat pitch; // [PIT in TR] Global pitch shift.47 ALfloat gain; // [VOL in TR] Global gain (volume).48 ALfloat range; // [RAD in TR] Range (radius).49 ALuint chance; // [CH in TR] Chance to play.50 ALuint loop; // 0 = none, 1 = W, 2 = R, 3 = L.51 ALboolean rand_pitch; // Similar to flag 0x200000 (P) in native TRs.58 ALboolean rand_freq; // Slightly randomize frequency.59 ALuint rand_pitch_var; // Pitch randomizer bounds.60 ALuint rand_gain_var; // Gain randomizer bounds.[all …]