Home
last modified time | relevance | path

Searched defs:autoUpdateLod (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainAutoUpdateLod.cpp48 …void TerrainAutoUpdateLodByDistance::autoUpdateLod(Terrain *terrain, bool synchronous, const Any &… in autoUpdateLod() function in Ogre::TerrainAutoUpdateLodByDistance
H A DOgreTerrainGroup.cpp415 void TerrainGroup::autoUpdateLod(long x, long y, bool synchronous, const Any &data) in autoUpdateLod() function in Ogre::TerrainGroup
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainAutoUpdateLod.cpp62 …void TerrainAutoUpdateLodByDistance::autoUpdateLod(Terrain *terrain, bool synchronous, const Any &… in autoUpdateLod() function in Ogre::TerrainAutoUpdateLodByDistance
H A DOgreTerrainGroup.cpp341 void TerrainGroup::autoUpdateLod(long x, long y, bool synchronous, const Any &data) in autoUpdateLod() function in Ogre::TerrainGroup