Searched defs:availableSamples (Results 1 – 15 of 15) sorted by relevance
58 const int availableSamples = int(maxSize) / resolution; in writeData() local
59 unsigned int availableSamples = decodedSamplesAhead(); in fetchSamples() local
31 in reset()32 #include "alcmain.h" in reset()
343 uint PortCapture::availableSamples() in availableSamples() function in __anon02398ef80111::PortCapture
743 uint DSoundCapture::availableSamples() in availableSamples() function in __anon7d5d25ae0111::DSoundCapture
1095 uint AlsaCapture::availableSamples() in availableSamples() function in __anon761787e20111::AlsaCapture
1364 uint PulseCapture::availableSamples() in availableSamples() function in __anon96fe231c0111::PulseCapture
101 uint32 availableSamples = used+packet->getLength(); in resample() local
395 UINT32 availableSamples; in ProcessSound() local
74 QListWidget* availableSamples; variable
154 UINT32 availableSamples; in ProcessSound() local
292 UINT32 availableSamples; in ProcessSound() local
210 TInt availableSamples = iBuffer->Size() / KBytesPerSample; in ReadSamples() local
492 UINT32 availableSamples = samplesCount - numSamplesPadding; in write() local
633 int availableSamples = caps->getRenderTargetSampleCount(4, format); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local