/dports/graphics/geoapi/geoapi-3.0.0/sources/org/opengis/referencing/cs/ |
H A D | CSFactory.java | 89 CoordinateSystemAxis axis0, in createCartesianCS() 104 CoordinateSystemAxis axis0, in createCartesianCS() 119 CoordinateSystemAxis axis0, in createAffineCS() 134 CoordinateSystemAxis axis0, in createAffineCS() 149 CoordinateSystemAxis axis0, in createPolarCS() 164 CoordinateSystemAxis axis0, in createCylindricalCS() 180 CoordinateSystemAxis axis0, in createSphericalCS() 195 CoordinateSystemAxis axis0, in createEllipsoidalCS() 210 CoordinateSystemAxis axis0, in createEllipsoidalCS() 261 CoordinateSystemAxis axis0, in createUserDefinedCS() [all …]
|
/dports/math/vtk8/VTK-8.2.0/Common/DataModel/ |
H A D | vtkAngularPeriodicDataArray.txx | 120 int axis0 = (this->Axis + 1) % this->NumberOfComponents; in Transform() local 157 int axis0 = (this->Axis + 1) % 3; in UpdateRotationMatrix() local
|
/dports/math/vtk9/VTK-9.1.0/Common/DataModel/ |
H A D | vtkAngularPeriodicDataArray.txx | 120 int axis0 = (this->Axis + 1) % this->NumberOfComponents; in Transform() local 157 int axis0 = (this->Axis + 1) % 3; in UpdateRotationMatrix() local
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/ |
H A D | xr_plane.h | 30 _plane<T>::build(const _vector3<T>& p, const _vector3<T>& axis0, const _vector3<T>& axis1) in build()
|
/dports/science/ascent/ascent-0.7.1-66-gbcf2742a/src/tests/ascent/ |
H A D | t_ascent_mpi_expressions.cpp | 98 conduit::Node &axis0 = params["axes"].append(); in TEST() local 215 conduit::Node &axis0 = params["axes"].append(); in TEST() local
|
/dports/astro/stellarium/stellarium-0.21.3/src/core/modules/ |
H A D | ZoneData.hpp | 45 …Vec3f axis0; // Normalized direction vector of axis 0 (use for storing stars position in 2D relati… member
|
/dports/devel/bullet/bullet3-3.21/src/Bullet3Geometry/ |
H A D | b3GrahamScan2dConvexHull.h | 60 b3Vector3 axis0, axis1; in b3GrahamScanConvexHull2D() local
|
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Geometry/ |
H A D | b3GrahamScan2dConvexHull.h | 60 b3Vector3 axis0, axis1; in b3GrahamScanConvexHull2D() local
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Geometry/ |
H A D | b3GrahamScan2dConvexHull.h | 60 b3Vector3 axis0, axis1; in b3GrahamScanConvexHull2D() local
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Geometry/ |
H A D | b3GrahamScan2dConvexHull.h | 60 b3Vector3 axis0, axis1; in b3GrahamScanConvexHull2D() local
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btGeneric6DofSpring2Constraint.cpp | 329 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 342 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 368 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local 394 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btGeneric6DofSpring2Constraint.cpp | 329 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 342 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 368 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local 394 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local
|
/dports/devel/bullet/bullet3-3.21/src/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 60 btVector3 axis0, axis1; in GrahamScanConvexHull2D() local
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 60 btVector3 axis0, axis1; in GrahamScanConvexHull2D() local
|
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 60 btVector3 axis0, axis1; in GrahamScanConvexHull2D() local
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 61 btVector3 axis0,axis1; in GrahamScanConvexHull2D() local
|
/dports/devel/py-bullet3/bullet3-3.21/src/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 60 btVector3 axis0, axis1; in GrahamScanConvexHull2D() local
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 61 btVector3 axis0,axis1; in GrahamScanConvexHull2D() local
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 60 btVector3 axis0, axis1; in GrahamScanConvexHull2D() local
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/LinearMath/ |
H A D | btGrahamScan2dConvexHull.h | 60 btVector3 axis0, axis1; in GrahamScanConvexHull2D() local
|
/dports/math/xtensor/xtensor-0.24.0/benchmark/ |
H A D | benchmark_reducer.cpp | 42 std::vector<std::size_t> axis0 = { 0 }; variable
|
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btGeneric6DofSpring2Constraint.cpp | 330 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 343 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 369 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local 395 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/ConstraintSolver/ |
H A D | btGeneric6DofSpring2Constraint.cpp | 330 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 343 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 369 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local 395 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btGeneric6DofSpring2Constraint.cpp | 330 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 343 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 369 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local 395 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btGeneric6DofSpring2Constraint.cpp | 330 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 343 btVector3 axis0 = m_calculatedTransformB.getBasis().getColumn(0); in calculateAngleInfo() local 369 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local 395 btVector3 axis0 = m_calculatedTransformA.getBasis().getColumn(0); in calculateAngleInfo() local
|