/dports/games/spring/spring_98.0/rts/Game/GUI/ |
H A D | PlayerRoster.cpp | 145 static inline int CompareBasics(const CPlayer* aP, const CPlayer* bP) in CompareBasics() 173 const CPlayer* bP = playerHandler->Player(bID); in CompareAllies() local 226 const CPlayer* bP = playerHandler->Player(bID); in CompareTeamIDs() local 252 const CPlayer* bP = playerHandler->Player(bID); in ComparePlayerNames() local 273 const CPlayer* bP = playerHandler->Player(bID); in ComparePlayerCPUs() local 295 const CPlayer* bP = playerHandler->Player(bID); in ComparePlayerPings() local
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/filters/ |
H A D | scanline.cpp | 13 u32 *bP = (u32 *) srcPtr; in Scanlines() local 66 u32 *bP = (u32 *) srcPtr; in Scanlines32() local 116 u32 *bP = (u32 *) srcPtr; in ScanlinesTV() local 174 u32 *bP = (u32 *) srcPtr; in ScanlinesTV32() local
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H A D | pixel.cpp | 14 u32 *bP = (u32 *) srcPtr; in Pixelate() local 90 u32 *bP = (u32 *) srcPtr; in Pixelate32() local
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/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gfxlib/ |
H A D | scanline.c | 38 u32 *bP = (u32 *) srcPtr; in Scanlines() local 93 u32 *bP = (u32 *) srcPtr; in Scanlines32() local 145 u32 *bP = (u32 *) srcPtr; in ScanlinesTV() local 203 u32 *bP = (u32 *) srcPtr; in ScanlinesTV32() local
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H A D | simple2x.c | 38 u32 *bP = (u32 *) srcPtr; in Simple2x() local 90 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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H A D | motionblur.c | 40 u32 *bP = (u32 *) srcPtr; in MotionBlur() local 142 u32 *bP = (u32 *) srcPtr; in MotionBlur32() local
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/dports/games/openbor3711/openbor-6ec17fa/engine/source/gfxlib/ |
H A D | scanline.c | 38 u32 *bP = (u32 *) srcPtr; in Scanlines() local 93 u32 *bP = (u32 *) srcPtr; in Scanlines32() local 145 u32 *bP = (u32 *) srcPtr; in ScanlinesTV() local 203 u32 *bP = (u32 *) srcPtr; in ScanlinesTV32() local
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H A D | simple2x.c | 38 u32 *bP = (u32 *) srcPtr; in Simple2x() local 90 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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H A D | motionblur.c | 40 u32 *bP = (u32 *) srcPtr; in MotionBlur() local 142 u32 *bP = (u32 *) srcPtr; in MotionBlur32() local
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/ |
H A D | scanline.cpp | 31 u32 *bP = (u32 *) srcPtr; in Scanlines() local 84 u32 *bP = (u32 *) srcPtr; in Scanlines32() local 134 u32 *bP = (u32 *) srcPtr; in ScanlinesTV() local 192 u32 *bP = (u32 *) srcPtr; in ScanlinesTV32() local
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H A D | simple2x.cpp | 29 u32 *bP = (u32 *) srcPtr; in Simple2x() local 79 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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H A D | pixel.cpp | 32 u32 *bP = (u32 *) srcPtr; in Pixelate() local 108 u32 *bP = (u32 *) srcPtr; in Pixelate32() local
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H A D | motionblur.cpp | 33 u32 *bP = (u32 *) srcPtr; in MotionBlur() local 131 u32 *bP = (u32 *) srcPtr; in MotionBlur32() local
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/dports/games/openjazz/openjazz-20190106/src/io/gfx/scale2x/ |
H A D | simple2x.cpp | 38 unsigned char *bP = (unsigned char *) srcPtr; in Simple2x() local 92 unsigned int *bP = (unsigned int *) srcPtr; in Simple2x32() local
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/ |
H A D | simple2x.cpp | 38 u32 *bP = (u32 *) srcPtr; in Simple2x() local 88 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/ |
H A D | simple2x.cpp | 38 u32 *bP = (u32 *) srcPtr; in Simple2x() local 88 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/ |
H A D | simple2x.cpp | 38 u32 *bP = (u32 *) srcPtr; in Simple2x() local 88 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/ |
H A D | simple2x.cpp | 38 u32 *bP = (u32 *) srcPtr; in Simple2x() local 88 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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H A D | 2xsaiwin.c | 179 uint16 *bP; in Super2xSaI() local 343 uint16 *bP; in Super2xSaIScanline() local 520 uint16 *bP; in SuperEagle() local 697 uint16 *bP; in SuperEagleScanline() local 881 uint16 *bP; in _2xSaI() local 1078 uint16 *bP; in _2xSaIScanline() local 1286 uint16 *bP; in Scale2x() local 1372 uint16 *bP; in SuperScaleScanline() local 1489 uint16 *bP; in SuperScale() local
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/ |
H A D | simple2x.cpp | 38 u32 *bP = (u32 *) srcPtr; in Simple2x() local 88 u32 *bP = (u32 *) srcPtr; in Simple2x32() local
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H A D | 2xsaiwin.c | 179 uint16 *bP; in Super2xSaI() local 343 uint16 *bP; in Super2xSaIScanline() local 520 uint16 *bP; in SuperEagle() local 697 uint16 *bP; in SuperEagleScanline() local 881 uint16 *bP; in _2xSaI() local 1078 uint16 *bP; in _2xSaIScanline() local 1286 uint16 *bP; in Scale2x() local 1372 uint16 *bP; in SuperScaleScanline() local 1489 uint16 *bP; in SuperScale() local
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/dports/misc/visp/visp-3.4.0/modules/vision/include/visp3/vision/ |
H A D | vpHomography.h | 183 vpPlane bP; variable
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/dports/games/libretro-snes9x/snes9x-73aa348/filter/ |
H A D | blit.cpp | 104 uint16 *dP = (uint16 *) dstPtr, *bP = (uint16 *) srcPtr; in S9xBlitPixSimple2x1() local 127 …uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr, *xP = (uint32… in S9xBlitPixSimple2x2() local 173 uint16 *dP = (uint16 *) dstPtr, *bP = (uint16 *) srcPtr; in S9xBlitPixBlend1x1() local 198 uint16 *dP = (uint16 *) dstPtr, *bP = (uint16 *) srcPtr; in S9xBlitPixBlend2x1() local 228 uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr; in S9xBlitPixTV1x2() local 252 …uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr, *xP = (uint32… in S9xBlitPixTV2x2() local 411 …uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr, *xP = (uint32… in S9xBlitPixSmooth2x2() local
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/dports/graphics/netpbm/netpbm-10.91.01/converter/pbm/ |
H A D | pbmto10x.c | 80 bit * bP[LOW_RES_ROWS]; in res_60x72() local 136 bit * bP[HIGH_RES_ROWS]; in res_120x144() local
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/filter/ |
H A D | blit.cpp | 291 uint16 *dP = (uint16 *) dstPtr, *bP = (uint16 *) srcPtr; in S9xBlitPixSimple2x1() local 314 …uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr, *xP = (uint32… in S9xBlitPixSimple2x2() local 360 uint16 *dP = (uint16 *) dstPtr, *bP = (uint16 *) srcPtr; in S9xBlitPixBlend1x1() local 385 uint16 *dP = (uint16 *) dstPtr, *bP = (uint16 *) srcPtr; in S9xBlitPixBlend2x1() local 415 uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr; in S9xBlitPixTV1x2() local 439 …uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr, *xP = (uint32… in S9xBlitPixTV2x2() local 598 …uint32 *dP1 = (uint32 *) dstPtr, *dP2 = (uint32 *) dstPtr2, *bP = (uint32 *) srcPtr, *xP = (uint32… in S9xBlitPixSmooth2x2() local
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