Searched defs:backlit (Results 1 – 8 of 8) sorted by relevance
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/stdfx/ |
H A D | backlitfx.cpp | 14 static void backlit(TRaster32P lighted, TRaster32P light, TRaster32P out, in backlit() function 96 static void backlit(TRaster64P lighted, TRaster64P light, TRaster64P out, in backlit() function
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/common/trop/ |
H A D | tblur.cpp | 514 int backlit, double blur) { in store_colRgb() 528 int backlit, double blur) { in store_colGray() 933 int backlit = 0; in doBlurGray() local
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/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/ |
H A D | eye_candy_window.cpp | 789 const int backlit = raw_code[47]; in deserialize_eye_candy_effect() local
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonz4.6/ |
H A D | casm_node.h | 144 int backlit; member
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | eye_candy_wrapper.cpp | 921 const int backlit = raw_code[47]; in ec_create_effect_from_map_code() local 1176 …float z, float hue_adjust, float saturation_adjust, float base_height, int backlit, float scale, i… in ec_create_fountain()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | monster.cc | 3023 bool monster::backlit(bool self_halo) const in backlit() function in monster
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H A D | player.cc | 6955 bool player::backlit(bool self_halo) const in backlit() function in player
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/dports/science/jmol/jmol-14.32.7/src/org/jmol/script/ |
H A D | T.java | 1149 public final static int backlit = misc | 37; field in T
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