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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_main.c1631 #define URUL(w, seg, backseg, linelength)\ argument
1640 #define CALC_TEX_VALUES_TOP(w, seg, backseg, peg, linelength, lineheight)\ argument
1651 #define CALC_TEX_VALUES_MIDDLE1S(w, seg, backseg, peg, linelength, lineheight)\ argument
1662 #define CALC_TEX_VALUES_BOTTOM(w, seg, backseg, peg, linelength, lineheight, v_offset)\ argument
1683 int backseg; in gld_AddWall() local