/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/networking/ |
H A D | iserver.cpp | 93 const ConstIBattlePtr battle=GetCurrentBattle(); in TimerUpdate() local 218 void Server::LeaveBattle( const IBattlePtr battle) in LeaveBattle() 478 void Server::OnBattleStarted(const IBattlePtr battle) in OnBattleStarted() 484 void Server::OnBattleStopped(const IBattlePtr battle) in OnBattleStopped() 525 void Server::OnBattleOpened(const IBattlePtr battle ) in OnBattleOpened() 610 void Server::OnBattleClosed(const IBattlePtr battle ) in OnBattleClosed() 752 void Server::OnKickedFromBattle( const IBattlePtr battle) in OnKickedFromBattle() 780 void Server::OnSelfHostedBattle(IBattlePtr battle ) in OnSelfHostedBattle() 784 void Server::OnSelfJoinedBattle( IBattlePtr battle ) in OnSelfJoinedBattle() 792 void Server::OnRequestBattleStatus(IBattlePtr battle) in OnRequestBattleStatus() [all …]
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H A D | tasserver.cpp | 621 BattlePtr battle = AddBattle( id ); in OnBattleOpened() local 704 IBattlePtr battle = m_current_battle; in OnStartHostedBattle() local 711 IBattlePtr battle = m_current_battle; in OnClientBattleStatus() local 779 IBattlePtr battle = m_current_battle; in OnSetBattleOption() local 825 IBattlePtr battle = m_current_battle; in OnSetBattleInfo() local 845 IBattlePtr battle = m_current_battle; in OnBattleDisableUnits() local 856 IBattlePtr battle = m_current_battle; in OnBattleDisableUnit() local 863 IBattlePtr battle = m_current_battle; in OnBattleEnableUnits() local 1012 IBattlePtr battle = m_current_battle; in OnSaidBattle() local 1023 IBattlePtr battle = m_current_battle; in OnBattleAction() local [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/ |
H A D | cp_auto_mission.cpp | 92 #define AM_IsHostile(battle, team, otherTeam) ((battle)->isHostile[(team)][(otherTeam)]) argument 94 #define AM_GetUnit(battle, teamIdx, unitIdx) (&battle->units[teamIdx][unitIdx]) argument 101 static void AM_ClearBattle (autoMissionBattle_t* battle) in AM_ClearBattle() 301 static void AM_SetDefaultHostilities (autoMissionBattle_t* battle, const bool civsInfected) in AM_SetDefaultHostilities() 347 static void AM_CalculateTeamScores (autoMissionBattle_t* battle) in AM_CalculateTeamScores() 462 static int AM_GetRandomTeam (autoMissionBattle_t* battle, int currTeam, bool enemy) in AM_GetRandomTeam() 492 static autoUnit_t* AM_GetRandomActiveUnitOfTeam (autoMissionBattle_t* battle, int team) in AM_GetRandomActiveUnitOfTeam() 695 static void AM_DoFight (autoMissionBattle_t* battle) in AM_DoFight() 758 static void AM_DisplayResults (const autoMissionBattle_t* battle) in AM_DisplayResults() 805 static void AM_AlienCollect (aircraft_t* aircraft, const autoMissionBattle_t* battle) in AM_AlienCollect() [all …]
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/dports/games/springlobby/springlobby-0.180/src/ |
H A D | serverevents.cpp | 173 Battle& battle = *user.GetBattle(); in OnUserStatus() local 240 Battle& battle = m_serv._AddBattle( id ); in OnBattleOpenedEx() local 280 Battle& battle = m_serv.GetBattle( battleid ); in OnJoinedBattle() local 305 Battle& battle = m_serv.GetBattle( battleid ); in OnHostedBattle() local 337 Battle& battle = m_serv.GetBattle( battleid ); in OnStartHostedBattle() local 347 Battle& battle = m_serv.GetBattle( battleid ); in OnClientBattleStatus() local 367 Battle& battle = m_serv.GetBattle( battleid ); in OnUserJoinedBattle() local 395 Battle& battle = m_serv.GetBattle( battleid ); in OnUserLeftBattle() local 415 Battle& battle = m_serv.GetBattle( battleid ); in OnBattleInfoUpdated() local 441 Battle& battle = m_serv.GetBattle( battleid ); in OnSetBattleInfo() local [all …]
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H A D | ui.cpp | 861 void Ui::OnBattleOpened( IBattle& battle ) in OnBattleOpened() 877 void Ui::OnBattleClosed( IBattle& battle ) in OnBattleClosed() 901 void Ui::OnUserJoinedBattle( IBattle& battle, User& user ) in OnUserJoinedBattle() 922 void Ui::OnUserLeftBattle( IBattle& battle, User& user, bool isbot ) in OnUserLeftBattle() 950 IBattle& battle = *data.first; in OnBattleInfoUpdated() local 962 void Ui::OnJoinedBattle( Battle& battle ) in OnJoinedBattle() 976 void Ui::OnHostedBattle( Battle& battle ) in OnHostedBattle() 985 void Ui::OnUserBattleStatus( IBattle& battle, User& user ) in OnUserBattleStatus() 993 void Ui::OnRequestBattleStatus( IBattle& battle ) in OnRequestBattleStatus() 1004 void Ui::OnBattleStarted( Battle& battle ) in OnBattleStarted() [all …]
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H A D | spring.cpp | 84 bool Spring::Run( Battle& battle ) in Run() 129 bool Spring::Run( SinglePlayerBattle& battle ) in Run() 161 bool Spring::Run( OfflineBattle& battle ) in Run()
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H A D | tasserver.cpp | 541 Battle *battle=GetCurrentBattle(); in Update() local 827 Battle* battle = GetCurrentBattle(); in ExecuteCommand() local 1222 Battle* battle = GetCurrentBattle(); in SetRelayIngamePassword() local 1334 Battle& battle = GetBattle( m_battle_id ); in Ring() local 1515 Battle *battle=&GetBattle(battleid); in JoinBattle() local 1601 Battle& battle = GetBattle( m_battle_id ); in SendHostInfo() local 1743 Battle& battle = GetBattle( m_battle_id ); in SendHostInfo() local 1788 Battle& battle = GetBattle( m_battle_id ); in SendUserPosition() local 1883 Battle *battle=GetCurrentBattle(); in StartHostedBattle() local 2205 Battle& battle = GetBattle( battleid ); in RemoveBot() local [all …]
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/dports/games/springlobby/springlobby-0.180/src/battlelist/ |
H A D | battlelisttab.cpp | 192 void BattleListTab::SelectBattle( IBattle* battle ) in SelectBattle() 218 void BattleListTab::AddBattle( IBattle& battle ) { in AddBattle() 228 void BattleListTab::RemoveBattle( IBattle& battle ) in RemoveBattle() 249 void BattleListTab::UpdateBattle( IBattle& battle ) in UpdateBattle() 309 Battle* battle = ui().mw().GetJoinTab().GetCurrentBattle(); in OnHost() local 385 void BattleListTab::DoJoin( Battle& battle ) in DoJoin()
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H A D | battlelistctrl.cpp | 80 const IBattle& battle= *m_data[item]; in GetItemText() local 115 const IBattle& battle= *m_data[item]; in GetItemColumnImage() local 162 void BattleListCtrl::AddBattle( IBattle& battle ) in AddBattle() 170 void BattleListCtrl::RemoveBattle( IBattle& battle ) in RemoveBattle() 178 void BattleListCtrl::UpdateBattle( IBattle& battle ) in UpdateBattle() 322 const IBattle& battle= *m_data[item_hit]; in SetTipWindowText() local
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H A D | battlelist.cpp | 28 void BattleList::AddBattle( Battle& battle ) in AddBattle() 60 Battle* battle = m_iterator->second; in GetBattle() local
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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lslutils/ |
H A D | debug.h | 26 struct battle : public base { struct 27 battle(const std::string& msg) : base( "battle exception: " + msg) {} in battle() argument
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | battle.cc | 85 if (Battle* battle = first_->get_battle()) { in init() local 89 if (Battle* battle = second_->get_battle()) { in init() local 344 Battle& battle = get<Battle>(); in load() local 355 Battle& battle = get<Battle>(); in load_pointers() local
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/dports/games/springlobby/springlobby-0.180/src/hosting/ |
H A D | battleroomdownloads.cpp | 56 BattleRoomDownloads::BattleRoomDownloads(wxWindow* parent, IBattle* battle): in BattleRoomDownloads() 80 void BattleRoomDownloads::SetBattle( IBattle* battle ) in SetBattle()
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H A D | mainjoinbattletab.cpp | 107 void MainJoinBattleTab::JoinBattle( Battle& battle ) in JoinBattle() 116 void MainJoinBattleTab::HostBattle( Battle& battle ) in HostBattle()
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H A D | autohostmanager.cpp | 16 void AutohostHandler::SetBattle(Battle* battle) in SetBattle() 132 void AutohostManager::SetBattle(Battle* battle) in SetBattle()
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H A D | mmoptionwindows.cpp | 23 SingleOptionDialog::SingleOptionDialog( IBattle& battle, const wxString& optiontag ): in SingleOptionDialog()
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/dports/games/springlobby/springlobby-0.180/src/playback/ |
H A D | playbacklistctrl.cpp | 97 OfflineBattle battle = m_data[m_selected_index]->battle; in OnDLMap() local 106 OfflineBattle battle = m_data[m_selected_index]->battle; in OnDLMod() local
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H A D | playbackstructs.h | 19 OfflineBattle battle; member 46 OfflineBattle battle; member
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/dports/games/springlobby/springlobby-0.180/src/lsl/test/ |
H A D | swig.cpp | 31 Battle battle; in main() local
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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/user/ |
H A D | common.cpp | 55 void CommonUser::SetBattle( IBattlePtr battle ) in SetBattle()
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/dports/japanese/libslang/slang-1.4.5jp2/src/curses/ |
H A D | Makefile | 21 battle: $(CURSES_H) battle.c target
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/dports/devel/libslang2/slang-2.3.2/src/curses/ |
H A D | Makefile | 22 battle: $(CURSES_H) battle.c target
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | translation.h | 272 std::unique_ptr<Dictionary> battle; // RPG_RT.ldb.battle.po variable
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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/spring/ |
H A D | spring.cpp | 74 bool Spring::Run(const IBattlePtr battle ) in Run() 185 bool Spring::Run( Battle::OfflineBattle& battle ) in Run()
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/dports/games/scourge/scourge/src/ |
H A D | battle.cpp | 106 void Battle::setupBattles( Session *session, Battle *battle[], int count, vector<Battle *> *turns )… in setupBattles() 923 Battle *battle = ( ( Creature* )( proj->getCreature() ) )->getBattle(); in projectileHitTurn() local 955 Battle *battle = ( ( Creature* )( proj->getCreature() ) )->getBattle(); in projectileHitTurn() local
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