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Searched defs:battle (Results 1 – 25 of 76) sorted by relevance

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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/networking/
H A Diserver.cpp93 const ConstIBattlePtr battle=GetCurrentBattle(); in TimerUpdate() local
218 void Server::LeaveBattle( const IBattlePtr battle) in LeaveBattle()
478 void Server::OnBattleStarted(const IBattlePtr battle) in OnBattleStarted()
484 void Server::OnBattleStopped(const IBattlePtr battle) in OnBattleStopped()
525 void Server::OnBattleOpened(const IBattlePtr battle ) in OnBattleOpened()
610 void Server::OnBattleClosed(const IBattlePtr battle ) in OnBattleClosed()
752 void Server::OnKickedFromBattle( const IBattlePtr battle) in OnKickedFromBattle()
780 void Server::OnSelfHostedBattle(IBattlePtr battle ) in OnSelfHostedBattle()
784 void Server::OnSelfJoinedBattle( IBattlePtr battle ) in OnSelfJoinedBattle()
792 void Server::OnRequestBattleStatus(IBattlePtr battle) in OnRequestBattleStatus()
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H A Dtasserver.cpp621 BattlePtr battle = AddBattle( id ); in OnBattleOpened() local
704 IBattlePtr battle = m_current_battle; in OnStartHostedBattle() local
711 IBattlePtr battle = m_current_battle; in OnClientBattleStatus() local
779 IBattlePtr battle = m_current_battle; in OnSetBattleOption() local
825 IBattlePtr battle = m_current_battle; in OnSetBattleInfo() local
845 IBattlePtr battle = m_current_battle; in OnBattleDisableUnits() local
856 IBattlePtr battle = m_current_battle; in OnBattleDisableUnit() local
863 IBattlePtr battle = m_current_battle; in OnBattleEnableUnits() local
1012 IBattlePtr battle = m_current_battle; in OnSaidBattle() local
1023 IBattlePtr battle = m_current_battle; in OnBattleAction() local
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/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_auto_mission.cpp92 #define AM_IsHostile(battle, team, otherTeam) ((battle)->isHostile[(team)][(otherTeam)]) argument
94 #define AM_GetUnit(battle, teamIdx, unitIdx) (&battle->units[teamIdx][unitIdx]) argument
101 static void AM_ClearBattle (autoMissionBattle_t* battle) in AM_ClearBattle()
301 static void AM_SetDefaultHostilities (autoMissionBattle_t* battle, const bool civsInfected) in AM_SetDefaultHostilities()
347 static void AM_CalculateTeamScores (autoMissionBattle_t* battle) in AM_CalculateTeamScores()
462 static int AM_GetRandomTeam (autoMissionBattle_t* battle, int currTeam, bool enemy) in AM_GetRandomTeam()
492 static autoUnit_t* AM_GetRandomActiveUnitOfTeam (autoMissionBattle_t* battle, int team) in AM_GetRandomActiveUnitOfTeam()
695 static void AM_DoFight (autoMissionBattle_t* battle) in AM_DoFight()
758 static void AM_DisplayResults (const autoMissionBattle_t* battle) in AM_DisplayResults()
805 static void AM_AlienCollect (aircraft_t* aircraft, const autoMissionBattle_t* battle) in AM_AlienCollect()
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/dports/games/springlobby/springlobby-0.180/src/
H A Dserverevents.cpp173 Battle& battle = *user.GetBattle(); in OnUserStatus() local
240 Battle& battle = m_serv._AddBattle( id ); in OnBattleOpenedEx() local
280 Battle& battle = m_serv.GetBattle( battleid ); in OnJoinedBattle() local
305 Battle& battle = m_serv.GetBattle( battleid ); in OnHostedBattle() local
337 Battle& battle = m_serv.GetBattle( battleid ); in OnStartHostedBattle() local
347 Battle& battle = m_serv.GetBattle( battleid ); in OnClientBattleStatus() local
367 Battle& battle = m_serv.GetBattle( battleid ); in OnUserJoinedBattle() local
395 Battle& battle = m_serv.GetBattle( battleid ); in OnUserLeftBattle() local
415 Battle& battle = m_serv.GetBattle( battleid ); in OnBattleInfoUpdated() local
441 Battle& battle = m_serv.GetBattle( battleid ); in OnSetBattleInfo() local
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H A Dui.cpp861 void Ui::OnBattleOpened( IBattle& battle ) in OnBattleOpened()
877 void Ui::OnBattleClosed( IBattle& battle ) in OnBattleClosed()
901 void Ui::OnUserJoinedBattle( IBattle& battle, User& user ) in OnUserJoinedBattle()
922 void Ui::OnUserLeftBattle( IBattle& battle, User& user, bool isbot ) in OnUserLeftBattle()
950 IBattle& battle = *data.first; in OnBattleInfoUpdated() local
962 void Ui::OnJoinedBattle( Battle& battle ) in OnJoinedBattle()
976 void Ui::OnHostedBattle( Battle& battle ) in OnHostedBattle()
985 void Ui::OnUserBattleStatus( IBattle& battle, User& user ) in OnUserBattleStatus()
993 void Ui::OnRequestBattleStatus( IBattle& battle ) in OnRequestBattleStatus()
1004 void Ui::OnBattleStarted( Battle& battle ) in OnBattleStarted()
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H A Dspring.cpp84 bool Spring::Run( Battle& battle ) in Run()
129 bool Spring::Run( SinglePlayerBattle& battle ) in Run()
161 bool Spring::Run( OfflineBattle& battle ) in Run()
H A Dtasserver.cpp541 Battle *battle=GetCurrentBattle(); in Update() local
827 Battle* battle = GetCurrentBattle(); in ExecuteCommand() local
1222 Battle* battle = GetCurrentBattle(); in SetRelayIngamePassword() local
1334 Battle& battle = GetBattle( m_battle_id ); in Ring() local
1515 Battle *battle=&GetBattle(battleid); in JoinBattle() local
1601 Battle& battle = GetBattle( m_battle_id ); in SendHostInfo() local
1743 Battle& battle = GetBattle( m_battle_id ); in SendHostInfo() local
1788 Battle& battle = GetBattle( m_battle_id ); in SendUserPosition() local
1883 Battle *battle=GetCurrentBattle(); in StartHostedBattle() local
2205 Battle& battle = GetBattle( battleid ); in RemoveBot() local
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/dports/games/springlobby/springlobby-0.180/src/battlelist/
H A Dbattlelisttab.cpp192 void BattleListTab::SelectBattle( IBattle* battle ) in SelectBattle()
218 void BattleListTab::AddBattle( IBattle& battle ) { in AddBattle()
228 void BattleListTab::RemoveBattle( IBattle& battle ) in RemoveBattle()
249 void BattleListTab::UpdateBattle( IBattle& battle ) in UpdateBattle()
309 Battle* battle = ui().mw().GetJoinTab().GetCurrentBattle(); in OnHost() local
385 void BattleListTab::DoJoin( Battle& battle ) in DoJoin()
H A Dbattlelistctrl.cpp80 const IBattle& battle= *m_data[item]; in GetItemText() local
115 const IBattle& battle= *m_data[item]; in GetItemColumnImage() local
162 void BattleListCtrl::AddBattle( IBattle& battle ) in AddBattle()
170 void BattleListCtrl::RemoveBattle( IBattle& battle ) in RemoveBattle()
178 void BattleListCtrl::UpdateBattle( IBattle& battle ) in UpdateBattle()
322 const IBattle& battle= *m_data[item_hit]; in SetTipWindowText() local
H A Dbattlelist.cpp28 void BattleList::AddBattle( Battle& battle ) in AddBattle()
60 Battle* battle = m_iterator->second; in GetBattle() local
/dports/games/springlobby/springlobby-0.180/src/lsl/src/lslutils/
H A Ddebug.h26 struct battle : public base { struct
27 battle(const std::string& msg) : base( "battle exception: " + msg) {} in battle() argument
/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Dbattle.cc85 if (Battle* battle = first_->get_battle()) { in init() local
89 if (Battle* battle = second_->get_battle()) { in init() local
344 Battle& battle = get<Battle>(); in load() local
355 Battle& battle = get<Battle>(); in load_pointers() local
/dports/games/springlobby/springlobby-0.180/src/hosting/
H A Dbattleroomdownloads.cpp56 BattleRoomDownloads::BattleRoomDownloads(wxWindow* parent, IBattle* battle): in BattleRoomDownloads()
80 void BattleRoomDownloads::SetBattle( IBattle* battle ) in SetBattle()
H A Dmainjoinbattletab.cpp107 void MainJoinBattleTab::JoinBattle( Battle& battle ) in JoinBattle()
116 void MainJoinBattleTab::HostBattle( Battle& battle ) in HostBattle()
H A Dautohostmanager.cpp16 void AutohostHandler::SetBattle(Battle* battle) in SetBattle()
132 void AutohostManager::SetBattle(Battle* battle) in SetBattle()
H A Dmmoptionwindows.cpp23 SingleOptionDialog::SingleOptionDialog( IBattle& battle, const wxString& optiontag ): in SingleOptionDialog()
/dports/games/springlobby/springlobby-0.180/src/playback/
H A Dplaybacklistctrl.cpp97 OfflineBattle battle = m_data[m_selected_index]->battle; in OnDLMap() local
106 OfflineBattle battle = m_data[m_selected_index]->battle; in OnDLMod() local
H A Dplaybackstructs.h19 OfflineBattle battle; member
46 OfflineBattle battle; member
/dports/games/springlobby/springlobby-0.180/src/lsl/test/
H A Dswig.cpp31 Battle battle; in main() local
/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/user/
H A Dcommon.cpp55 void CommonUser::SetBattle( IBattlePtr battle ) in SetBattle()
/dports/japanese/libslang/slang-1.4.5jp2/src/curses/
H A DMakefile21 battle: $(CURSES_H) battle.c target
/dports/devel/libslang2/slang-2.3.2/src/curses/
H A DMakefile22 battle: $(CURSES_H) battle.c target
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dtranslation.h272 std::unique_ptr<Dictionary> battle; // RPG_RT.ldb.battle.po variable
/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/spring/
H A Dspring.cpp74 bool Spring::Run(const IBattlePtr battle ) in Run()
185 bool Spring::Run( Battle::OfflineBattle& battle ) in Run()
/dports/games/scourge/scourge/src/
H A Dbattle.cpp106 void Battle::setupBattles( Session *session, Battle *battle[], int count, vector<Battle *> *turns )… in setupBattles()
923 Battle *battle = ( ( Creature* )( proj->getCreature() ) )->getBattle(); in projectileHitTurn() local
955 Battle *battle = ( ( Creature* )( proj->getCreature() ) )->getBattle(); in projectileHitTurn() local

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