1 /*
2  * Copyright (C) 1995-2008 University of Karlsruhe.  All right reserved.
3  *
4  * This file is part of libFirm.
5  *
6  * This file may be distributed and/or modified under the terms of the
7  * GNU General Public License version 2 as published by the Free Software
8  * Foundation and appearing in the file LICENSE.GPL included in the
9  * packaging of this file.
10  *
11  * Licensees holding valid libFirm Professional Edition licenses may use
12  * this file in accordance with the libFirm Commercial License.
13  * Agreement provided with the Software.
14  *
15  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
16  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE.
18  */
19 
20 /**
21  * @file
22  * @brief       implementation of the spill/reload placement abstraction layer
23  * @author      Daniel Grund, Sebastian Hack, Matthias Braun
24  * @date        29.09.2005
25  */
26 #include "config.h"
27 
28 #include <stdlib.h>
29 #include <stdbool.h>
30 
31 #include "pset.h"
32 #include "irnode_t.h"
33 #include "ircons_t.h"
34 #include "iredges_t.h"
35 #include "irbackedge_t.h"
36 #include "irprintf.h"
37 #include "ident_t.h"
38 #include "type_t.h"
39 #include "entity_t.h"
40 #include "debug.h"
41 #include "irgwalk.h"
42 #include "array.h"
43 #include "pdeq.h"
44 #include "execfreq.h"
45 #include "irnodeset.h"
46 #include "error.h"
47 
48 #include "bearch.h"
49 #include "belive_t.h"
50 #include "besched.h"
51 #include "bespill.h"
52 #include "bespillutil.h"
53 #include "belive_t.h"
54 #include "benode.h"
55 #include "bechordal_t.h"
56 #include "statev_t.h"
57 #include "bessaconstr.h"
58 #include "beirg.h"
59 #include "beirgmod.h"
60 #include "beintlive_t.h"
61 #include "bemodule.h"
62 #include "be_t.h"
63 
64 DEBUG_ONLY(static firm_dbg_module_t *dbg = NULL;)
65 
66 #define REMAT_COST_INFINITE  1000
67 
68 typedef struct reloader_t reloader_t;
69 struct reloader_t {
70 	reloader_t *next;
71 	ir_node    *can_spill_after;
72 	ir_node    *reloader;
73 	ir_node    *rematted_node;
74 	int         remat_cost_delta; /** costs needed for rematerialization,
75 	                                   compared to placing a reload */
76 };
77 
78 typedef struct spill_t spill_t;
79 struct spill_t {
80 	spill_t *next;
81 	ir_node *after;  /**< spill has to be placed after this node (or earlier) */
82 	ir_node *spill;
83 };
84 
85 typedef struct spill_info_t spill_info_t;
86 struct spill_info_t {
87 	ir_node    *to_spill;  /**< the value that should get spilled */
88 	reloader_t *reloaders; /**< list of places where the value should get
89 	                            reloaded */
90 	spill_t    *spills;    /**< list of latest places where spill must be
91 	                            placed */
92 	double      spill_costs; /**< costs needed for spilling the value */
93 	const arch_register_class_t *reload_cls; /** the register class in which the
94 	                                             reload should be placed */
95 	bool        spilled_phi; /* true when the whole Phi has been spilled and
96 	                            will be replaced with a PhiM. false if only the
97 	                            value of the Phi gets spilled */
98 };
99 
100 struct spill_env_t {
101 	const arch_env_t *arch_env;
102 	ir_graph         *irg;
103 	struct obstack    obst;
104 	int               spill_cost;     /**< the cost of a single spill node */
105 	int               reload_cost;    /**< the cost of a reload node */
106 	set              *spills;         /**< all spill_info_t's, which must be
107 	                                       placed */
108 	spill_info_t    **mem_phis;       /**< set of all spilled phis. */
109 
110 	unsigned          spill_count;
111 	unsigned          reload_count;
112 	unsigned          remat_count;
113 	unsigned          spilled_phi_count;
114 };
115 
116 /**
117  * Compare two spill infos.
118  */
cmp_spillinfo(const void * x,const void * y,size_t size)119 static int cmp_spillinfo(const void *x, const void *y, size_t size)
120 {
121 	const spill_info_t *xx = (const spill_info_t*)x;
122 	const spill_info_t *yy = (const spill_info_t*)y;
123 	(void) size;
124 
125 	return xx->to_spill != yy->to_spill;
126 }
127 
128 /**
129  * Returns spill info for a specific value (the value that is to be spilled)
130  */
get_spillinfo(const spill_env_t * env,ir_node * value)131 static spill_info_t *get_spillinfo(const spill_env_t *env, ir_node *value)
132 {
133 	spill_info_t info, *res;
134 	int hash = hash_irn(value);
135 
136 	info.to_spill = value;
137 	res = set_find(spill_info_t, env->spills, &info, sizeof(info), hash);
138 
139 	if (res == NULL) {
140 		info.reloaders   = NULL;
141 		info.spills      = NULL;
142 		info.spill_costs = -1;
143 		info.reload_cls  = NULL;
144 		info.spilled_phi = false;
145 		res = set_insert(spill_info_t, env->spills, &info, sizeof(info), hash);
146 	}
147 
148 	return res;
149 }
150 
be_new_spill_env(ir_graph * irg)151 spill_env_t *be_new_spill_env(ir_graph *irg)
152 {
153 	const arch_env_t *arch_env = be_get_irg_arch_env(irg);
154 
155 	spill_env_t *env = XMALLOC(spill_env_t);
156 	env->spills         = new_set(cmp_spillinfo, 1024);
157 	env->irg            = irg;
158 	env->arch_env       = arch_env;
159 	env->mem_phis       = NEW_ARR_F(spill_info_t*, 0);
160 	env->spill_cost     = arch_env->spill_cost;
161 	env->reload_cost    = arch_env->reload_cost;
162 	obstack_init(&env->obst);
163 
164 	env->spill_count       = 0;
165 	env->reload_count      = 0;
166 	env->remat_count       = 0;
167 	env->spilled_phi_count = 0;
168 
169 	return env;
170 }
171 
be_delete_spill_env(spill_env_t * env)172 void be_delete_spill_env(spill_env_t *env)
173 {
174 	del_set(env->spills);
175 	DEL_ARR_F(env->mem_phis);
176 	obstack_free(&env->obst, NULL);
177 	free(env);
178 }
179 
180 /*
181  *  ____  _                  ____      _                 _
182  * |  _ \| | __ _  ___ ___  |  _ \ ___| | ___   __ _  __| |___
183  * | |_) | |/ _` |/ __/ _ \ | |_) / _ \ |/ _ \ / _` |/ _` / __|
184  * |  __/| | (_| | (_|  __/ |  _ <  __/ | (_) | (_| | (_| \__ \
185  * |_|   |_|\__,_|\___\___| |_| \_\___|_|\___/ \__,_|\__,_|___/
186  *
187  */
188 
be_add_spill(spill_env_t * env,ir_node * to_spill,ir_node * after)189 void be_add_spill(spill_env_t *env, ir_node *to_spill, ir_node *after)
190 {
191 	spill_info_t  *spill_info = get_spillinfo(env, to_spill);
192 	spill_t       *spill;
193 	spill_t       *s;
194 	spill_t       *last;
195 
196 	assert(!arch_irn_is(skip_Proj_const(to_spill), dont_spill));
197 	DB((dbg, LEVEL_1, "Add spill of %+F after %+F\n", to_spill, after));
198 
199 	/* Just for safety make sure that we do not insert the spill in front of a phi */
200 	assert(!is_Phi(sched_next(after)));
201 
202 	/* spills that are dominated by others are not needed */
203 	last = NULL;
204 	s    = spill_info->spills;
205 	for ( ; s != NULL; s = s->next) {
206 		/* no need to add this spill if it is dominated by another */
207 		if (value_dominates(s->after, after)) {
208 			DB((dbg, LEVEL_1, "...dominated by %+F, not added\n", s->after));
209 			return;
210 		}
211 		/* remove spills that we dominate */
212 		if (value_dominates(after, s->after)) {
213 			DB((dbg, LEVEL_1, "...remove old spill at %+F\n", s->after));
214 			if (last != NULL) {
215 				last->next         = s->next;
216 			} else {
217 				spill_info->spills = s->next;
218 			}
219 		} else {
220 			last = s;
221 		}
222 	}
223 
224 	spill         = OALLOC(&env->obst, spill_t);
225 	spill->after  = after;
226 	spill->next   = spill_info->spills;
227 	spill->spill  = NULL;
228 
229 	spill_info->spills = spill;
230 }
231 
be_add_reload2(spill_env_t * env,ir_node * to_spill,ir_node * before,ir_node * can_spill_after,const arch_register_class_t * reload_cls,int allow_remat)232 void be_add_reload2(spill_env_t *env, ir_node *to_spill, ir_node *before,
233 		ir_node *can_spill_after, const arch_register_class_t *reload_cls,
234 		int allow_remat)
235 {
236 	spill_info_t  *info;
237 	reloader_t    *rel;
238 
239 	assert(!arch_irn_is(skip_Proj_const(to_spill), dont_spill));
240 
241 	info = get_spillinfo(env, to_spill);
242 
243 	if (is_Phi(to_spill)) {
244 		int i, arity;
245 
246 		/* create spillinfos for the phi arguments */
247 		for (i = 0, arity = get_irn_arity(to_spill); i < arity; ++i) {
248 			ir_node *arg = get_irn_n(to_spill, i);
249 			get_spillinfo(env, arg);
250 		}
251 	}
252 
253 	assert(!is_Proj(before) && !be_is_Keep(before));
254 
255 	/* put reload into list */
256 	rel                   = OALLOC(&env->obst, reloader_t);
257 	rel->next             = info->reloaders;
258 	rel->reloader         = before;
259 	rel->rematted_node    = NULL;
260 	rel->can_spill_after  = can_spill_after;
261 	rel->remat_cost_delta = allow_remat ? 0 : REMAT_COST_INFINITE;
262 
263 	info->reloaders  = rel;
264 	assert(info->reload_cls == NULL || info->reload_cls == reload_cls);
265 	info->reload_cls = reload_cls;
266 
267 	DBG((dbg, LEVEL_1, "creating spillinfo for %+F, will be reloaded before %+F, may%s be rematerialized\n",
268 		to_spill, before, allow_remat ? "" : " not"));
269 }
270 
be_add_reload(spill_env_t * senv,ir_node * to_spill,ir_node * before,const arch_register_class_t * reload_cls,int allow_remat)271 void be_add_reload(spill_env_t *senv, ir_node *to_spill, ir_node *before,
272                    const arch_register_class_t *reload_cls, int allow_remat)
273 {
274 	be_add_reload2(senv, to_spill, before, to_spill, reload_cls, allow_remat);
275 
276 }
277 
be_get_end_of_block_insertion_point(const ir_node * block)278 ir_node *be_get_end_of_block_insertion_point(const ir_node *block)
279 {
280 	ir_node *last = sched_last(block);
281 
282 	/* we might have keeps behind the jump... */
283 	while (be_is_Keep(last)) {
284 		last = sched_prev(last);
285 		assert(!sched_is_end(last));
286 	}
287 
288 	assert(is_cfop(last));
289 
290 	/* add the reload before the (cond-)jump */
291 	return last;
292 }
293 
294 /**
295  * determine final spill position: it should be after all phis, keep nodes
296  * and behind nodes marked as prolog
297  */
determine_spill_point(ir_node * node)298 static ir_node *determine_spill_point(ir_node *node)
299 {
300 	node = skip_Proj(node);
301 	while (true) {
302 		ir_node *next = sched_next(node);
303 		if (!is_Phi(next) && !be_is_Keep(next) && !be_is_CopyKeep(next))
304 			break;
305 		node = next;
306 	}
307 	return node;
308 }
309 
310 /**
311  * Returns the point at which you can insert a node that should be executed
312  * before block @p block when coming from pred @p pos.
313  */
get_block_insertion_point(ir_node * block,int pos)314 static ir_node *get_block_insertion_point(ir_node *block, int pos)
315 {
316 	ir_node *predblock;
317 
318 	/* simply add the reload to the beginning of the block if we only have 1
319 	 * predecessor. We don't need to check for phis as there can't be any in a
320 	 * block with only 1 pred. */
321 	if (get_Block_n_cfgpreds(block) == 1) {
322 		assert(!is_Phi(sched_first(block)));
323 		return sched_first(block);
324 	}
325 
326 	/* We have to reload the value in pred-block */
327 	predblock = get_Block_cfgpred_block(block, pos);
328 	return be_get_end_of_block_insertion_point(predblock);
329 }
330 
be_add_reload_at_end(spill_env_t * env,ir_node * to_spill,const ir_node * block,const arch_register_class_t * reload_cls,int allow_remat)331 void be_add_reload_at_end(spill_env_t *env, ir_node *to_spill,
332                           const ir_node *block,
333                           const arch_register_class_t *reload_cls,
334                           int allow_remat)
335 {
336 	ir_node *before = be_get_end_of_block_insertion_point(block);
337 	be_add_reload(env, to_spill, before, reload_cls, allow_remat);
338 }
339 
be_add_reload_on_edge(spill_env_t * env,ir_node * to_spill,ir_node * block,int pos,const arch_register_class_t * reload_cls,int allow_remat)340 void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, ir_node *block,
341                            int pos, const arch_register_class_t *reload_cls,
342                            int allow_remat)
343 {
344 	ir_node *before = get_block_insertion_point(block, pos);
345 	be_add_reload(env, to_spill, before, reload_cls, allow_remat);
346 }
347 
be_spill_phi(spill_env_t * env,ir_node * node)348 void be_spill_phi(spill_env_t *env, ir_node *node)
349 {
350 	ir_node *block;
351 	int i, arity;
352 	spill_info_t *info;
353 
354 	assert(is_Phi(node));
355 
356 	info              = get_spillinfo(env, node);
357 	info->spilled_phi = true;
358 	ARR_APP1(spill_info_t*, env->mem_phis, info);
359 
360 	/* create spills for the phi arguments */
361 	block = get_nodes_block(node);
362 	for (i = 0, arity = get_irn_arity(node); i < arity; ++i) {
363 		ir_node *arg = get_irn_n(node, i);
364 		ir_node *insert;
365 
366 		/* some backends have virtual noreg/unknown nodes that are not scheduled
367 		 * and simply always available. */
368 		if (!sched_is_scheduled(arg)) {
369 			ir_node *pred_block = get_Block_cfgpred_block(block, i);
370 			insert = be_get_end_of_block_insertion_point(pred_block);
371 			insert = sched_prev(insert);
372 		} else {
373 			insert = determine_spill_point(arg);
374 		}
375 
376 		be_add_spill(env, arg, insert);
377 	}
378 }
379 
380 /*
381  *   ____                _         ____        _ _ _
382  *  / ___|_ __ ___  __ _| |_ ___  / ___| _ __ (_) | |___
383  * | |   | '__/ _ \/ _` | __/ _ \ \___ \| '_ \| | | / __|
384  * | |___| | |  __/ (_| | ||  __/  ___) | |_) | | | \__ \
385  *  \____|_|  \___|\__,_|\__\___| |____/| .__/|_|_|_|___/
386  *                                      |_|
387  */
388 
389 static void determine_spill_costs(spill_env_t *env, spill_info_t *spillinfo);
390 
391 /**
392  * Creates a spill.
393  *
394  * @param senv      the spill environment
395  * @param irn       the node that should be spilled
396  * @param ctx_irn   an user of the spilled node
397  *
398  * @return a be_Spill node
399  */
spill_irn(spill_env_t * env,spill_info_t * spillinfo)400 static void spill_irn(spill_env_t *env, spill_info_t *spillinfo)
401 {
402 	ir_node       *to_spill = spillinfo->to_spill;
403 	const ir_node *insn     = skip_Proj_const(to_spill);
404 	spill_t *spill;
405 
406 	/* determine_spill_costs must have been run before */
407 	assert(spillinfo->spill_costs >= 0);
408 
409 	/* some backends have virtual noreg/unknown nodes that are not scheduled
410 	 * and simply always available. */
411 	if (!sched_is_scheduled(insn)) {
412 		/* override spillinfos or create a new one */
413 		ir_graph *irg = get_irn_irg(to_spill);
414 		spillinfo->spills->spill = get_irg_no_mem(irg);
415 		DB((dbg, LEVEL_1, "don't spill %+F use NoMem\n", to_spill));
416 		return;
417 	}
418 
419 	DBG((dbg, LEVEL_1, "spilling %+F ... \n", to_spill));
420 	spill = spillinfo->spills;
421 	for ( ; spill != NULL; spill = spill->next) {
422 		ir_node *after = spill->after;
423 		after = determine_spill_point(after);
424 
425 		spill->spill = arch_env_new_spill(env->arch_env, to_spill, after);
426 		DB((dbg, LEVEL_1, "\t%+F after %+F\n", spill->spill, after));
427 		env->spill_count++;
428 	}
429 	DBG((dbg, LEVEL_1, "\n"));
430 }
431 
432 static void spill_node(spill_env_t *env, spill_info_t *spillinfo);
433 
434 /**
435  * If the first usage of a Phi result would be out of memory
436  * there is no sense in allocating a register for it.
437  * Thus we spill it and all its operands to the same spill slot.
438  * Therefore the phi/dataB becomes a phi/Memory
439  *
440  * @param senv      the spill environment
441  * @param phi       the Phi node that should be spilled
442  * @param ctx_irn   an user of the spilled node
443  */
spill_phi(spill_env_t * env,spill_info_t * spillinfo)444 static void spill_phi(spill_env_t *env, spill_info_t *spillinfo)
445 {
446 	ir_graph *irg   = env->irg;
447 	ir_node  *phi   = spillinfo->to_spill;
448 	ir_node  *block = get_nodes_block(phi);
449 	ir_node  *unknown;
450 	ir_node **ins;
451 	spill_t  *spill;
452 	int       i;
453 	int       arity;
454 
455 	assert(is_Phi(phi));
456 	assert(!get_opt_cse());
457 	DBG((dbg, LEVEL_1, "spilling Phi %+F:\n", phi));
458 
459 	/* build a new PhiM */
460 	arity   = get_irn_arity(phi);
461 	ins     = ALLOCAN(ir_node*, arity);
462 	unknown = new_r_Unknown(irg, mode_M);
463 	for (i = 0; i < arity; ++i) {
464 		ins[i] = unknown;
465 	}
466 
467 	/* override or replace spills list... */
468 	spill         = OALLOC(&env->obst, spill_t);
469 	spill->after  = determine_spill_point(phi);
470 	spill->spill  = be_new_Phi(block, arity, ins, mode_M, arch_no_register_req);
471 	spill->next   = NULL;
472 	sched_add_after(block, spill->spill);
473 
474 	spillinfo->spills = spill;
475 	env->spilled_phi_count++;
476 
477 	for (i = 0; i < arity; ++i) {
478 		ir_node      *arg      = get_irn_n(phi, i);
479 		spill_info_t *arg_info = get_spillinfo(env, arg);
480 
481 		determine_spill_costs(env, arg_info);
482 		spill_node(env, arg_info);
483 
484 		set_irn_n(spill->spill, i, arg_info->spills->spill);
485 	}
486 	DBG((dbg, LEVEL_1, "... done spilling Phi %+F, created PhiM %+F\n", phi,
487 	     spill->spill));
488 }
489 
490 /**
491  * Spill a node.
492  *
493  * @param senv      the spill environment
494  * @param to_spill  the node that should be spilled
495  */
spill_node(spill_env_t * env,spill_info_t * spillinfo)496 static void spill_node(spill_env_t *env, spill_info_t *spillinfo)
497 {
498 	/* node is already spilled */
499 	if (spillinfo->spills != NULL && spillinfo->spills->spill != NULL)
500 		return;
501 
502 	if (spillinfo->spilled_phi) {
503 		spill_phi(env, spillinfo);
504 	} else {
505 		spill_irn(env, spillinfo);
506 	}
507 }
508 
509 /*
510  *
511  *  ____                      _            _       _ _
512  * |  _ \ ___ _ __ ___   __ _| |_ ___ _ __(_) __ _| (_)_______
513  * | |_) / _ \ '_ ` _ \ / _` | __/ _ \ '__| |/ _` | | |_  / _ \
514  * |  _ <  __/ | | | | | (_| | ||  __/ |  | | (_| | | |/ /  __/
515  * |_| \_\___|_| |_| |_|\__,_|\__\___|_|  |_|\__,_|_|_/___\___|
516  *
517  */
518 
519 /**
520  * Tests whether value @p arg is available before node @p reloader
521  * @returns 1 if value is available, 0 otherwise
522  */
is_value_available(spill_env_t * env,const ir_node * arg,const ir_node * reloader)523 static int is_value_available(spill_env_t *env, const ir_node *arg,
524                               const ir_node *reloader)
525 {
526 	if (is_Unknown(arg) || is_NoMem(arg))
527 		return 1;
528 
529 	if (be_is_Spill(skip_Proj_const(arg)))
530 		return 1;
531 
532 	if (arg == get_irg_frame(env->irg))
533 		return 1;
534 
535 	(void)reloader;
536 
537 	if (get_irn_mode(arg) == mode_T)
538 		return 0;
539 
540 	/*
541 	 * Ignore registers are always available
542 	 */
543 	if (arch_irn_is_ignore(arg))
544 		return 1;
545 
546 	return 0;
547 }
548 
549 /**
550  * Check if a node is rematerializable. This tests for the following conditions:
551  *
552  * - The node itself is rematerializable
553  * - All arguments of the node are available or also rematerialisable
554  * - The costs for the rematerialisation operation is less or equal a limit
555  *
556  * Returns the costs needed for rematerialisation or something
557  * >= REMAT_COST_INFINITE if remat is not possible.
558  */
check_remat_conditions_costs(spill_env_t * env,const ir_node * spilled,const ir_node * reloader,int parentcosts)559 static int check_remat_conditions_costs(spill_env_t *env,
560 		const ir_node *spilled, const ir_node *reloader, int parentcosts)
561 {
562 	int i, arity;
563 	int argremats;
564 	int costs = 0;
565 	const ir_node *insn = skip_Proj_const(spilled);
566 
567 	assert(!be_is_Spill(insn));
568 	if (!arch_irn_is(insn, rematerializable))
569 		return REMAT_COST_INFINITE;
570 
571 	if (be_is_Reload(insn)) {
572 		costs += 2;
573 	} else {
574 		costs += arch_get_op_estimated_cost(insn);
575 	}
576 	if (parentcosts + costs >= env->reload_cost + env->spill_cost) {
577 		return REMAT_COST_INFINITE;
578 	}
579 	/* never rematerialize a node which modifies the flags.
580 	 * (would be better to test whether the flags are actually live at point
581 	 * reloader...)
582 	 */
583 	if (arch_irn_is(insn, modify_flags)) {
584 		return REMAT_COST_INFINITE;
585 	}
586 
587 	argremats = 0;
588 	for (i = 0, arity = get_irn_arity(insn); i < arity; ++i) {
589 		ir_node *arg = get_irn_n(insn, i);
590 
591 		if (is_value_available(env, arg, reloader))
592 			continue;
593 
594 		/* we have to rematerialize the argument as well */
595 		++argremats;
596 		if (argremats > 1) {
597 			/* we only support rematerializing 1 argument at the moment,
598 			 * as multiple arguments could increase register pressure */
599 			return REMAT_COST_INFINITE;
600 		}
601 
602 		costs += check_remat_conditions_costs(env, arg, reloader,
603 		                                      parentcosts + costs);
604 		if (parentcosts + costs >= env->reload_cost + env->spill_cost)
605 			return REMAT_COST_INFINITE;
606 	}
607 
608 	return costs;
609 }
610 
611 /**
612  * Re-materialize a node.
613  *
614  * @param env       the spill environment
615  * @param spilled   the node that was spilled
616  * @param reloader  a irn that requires a reload
617  */
do_remat(spill_env_t * env,ir_node * spilled,ir_node * reloader)618 static ir_node *do_remat(spill_env_t *env, ir_node *spilled, ir_node *reloader)
619 {
620 	int i, arity;
621 	ir_node *res;
622 	ir_node *bl;
623 	ir_node **ins;
624 
625 	if (is_Block(reloader)) {
626 		bl = reloader;
627 	} else {
628 		bl = get_nodes_block(reloader);
629 	}
630 
631 	ins = ALLOCAN(ir_node*, get_irn_arity(spilled));
632 	for (i = 0, arity = get_irn_arity(spilled); i < arity; ++i) {
633 		ir_node *arg = get_irn_n(spilled, i);
634 
635 		if (is_value_available(env, arg, reloader)) {
636 			ins[i] = arg;
637 		} else {
638 			ins[i] = do_remat(env, arg, reloader);
639 			/* don't count the argument rematerialization as an extra remat */
640 			--env->remat_count;
641 		}
642 	}
643 
644 	/* create a copy of the node */
645 	res = new_ir_node(get_irn_dbg_info(spilled), env->irg, bl,
646 	                  get_irn_op(spilled), get_irn_mode(spilled),
647 	                  get_irn_arity(spilled), ins);
648 	copy_node_attr(env->irg, spilled, res);
649 	arch_env_mark_remat(env->arch_env, res);
650 
651 	DBG((dbg, LEVEL_1, "Insert remat %+F of %+F before reloader %+F\n", res, spilled, reloader));
652 
653 	if (! is_Proj(res)) {
654 		/* insert in schedule */
655 		sched_reset(res);
656 		sched_add_before(reloader, res);
657 		++env->remat_count;
658 	}
659 
660 	return res;
661 }
662 
be_get_spill_costs(spill_env_t * env,ir_node * to_spill,ir_node * before)663 double be_get_spill_costs(spill_env_t *env, ir_node *to_spill, ir_node *before)
664 {
665 	ir_node *block = get_nodes_block(before);
666 	double   freq  = get_block_execfreq(block);
667 	(void) to_spill;
668 
669 	return env->spill_cost * freq;
670 }
671 
be_get_reload_costs_no_weight(spill_env_t * env,const ir_node * to_spill,const ir_node * before)672 unsigned be_get_reload_costs_no_weight(spill_env_t *env, const ir_node *to_spill,
673                                        const ir_node *before)
674 {
675 	if (be_do_remats) {
676 		/* is the node rematerializable? */
677 		unsigned costs = check_remat_conditions_costs(env, to_spill, before, 0);
678 		if (costs < (unsigned) env->reload_cost)
679 			return costs;
680 	}
681 
682 	return env->reload_cost;
683 }
684 
be_get_reload_costs(spill_env_t * env,ir_node * to_spill,ir_node * before)685 double be_get_reload_costs(spill_env_t *env, ir_node *to_spill, ir_node *before)
686 {
687 	ir_node *block = get_nodes_block(before);
688 	double   freq  = get_block_execfreq(block);
689 
690 	if (be_do_remats) {
691 		/* is the node rematerializable? */
692 		int costs = check_remat_conditions_costs(env, to_spill, before, 0);
693 		if (costs < env->reload_cost)
694 			return costs * freq;
695 	}
696 
697 	return env->reload_cost * freq;
698 }
699 
be_is_rematerializable(spill_env_t * env,const ir_node * to_remat,const ir_node * before)700 int be_is_rematerializable(spill_env_t *env, const ir_node *to_remat,
701                            const ir_node *before)
702 {
703 	return check_remat_conditions_costs(env, to_remat, before, 0) < REMAT_COST_INFINITE;
704 }
705 
be_get_reload_costs_on_edge(spill_env_t * env,ir_node * to_spill,ir_node * block,int pos)706 double be_get_reload_costs_on_edge(spill_env_t *env, ir_node *to_spill,
707                                    ir_node *block, int pos)
708 {
709 	ir_node *before = get_block_insertion_point(block, pos);
710 	return be_get_reload_costs(env, to_spill, before);
711 }
712 
be_new_spill(ir_node * value,ir_node * after)713 ir_node *be_new_spill(ir_node *value, ir_node *after)
714 {
715 	ir_graph                    *irg       = get_irn_irg(value);
716 	ir_node                     *frame     = get_irg_frame(irg);
717 	const arch_register_class_t *cls       = arch_get_irn_reg_class(value);
718 	const arch_register_class_t *cls_frame = arch_get_irn_reg_class(frame);
719 	ir_node                     *block     = get_block(after);
720 	ir_node                     *spill
721 		= be_new_Spill(cls, cls_frame, block, frame, value);
722 
723 	sched_add_after(after, spill);
724 	return spill;
725 }
726 
be_new_reload(ir_node * value,ir_node * spill,ir_node * before)727 ir_node *be_new_reload(ir_node *value, ir_node *spill, ir_node *before)
728 {
729 	ir_graph *irg   = get_irn_irg(value);
730 	ir_node  *frame = get_irg_frame(irg);
731 	ir_node  *block = get_block(before);
732 	const arch_register_class_t *cls       = arch_get_irn_reg_class(value);
733 	const arch_register_class_t *cls_frame = arch_get_irn_reg_class(frame);
734 	ir_mode                     *mode      = get_irn_mode(value);
735 	ir_node  *reload;
736 
737 	assert(be_is_Spill(spill) || is_Phi(spill));
738 	assert(get_irn_mode(spill) == mode_M);
739 
740 	reload = be_new_Reload(cls, cls_frame, block, frame, spill, mode);
741 	sched_add_before(before, reload);
742 
743 	return reload;
744 }
745 
746 /*
747  *  ___                     _     ____      _                 _
748  * |_ _|_ __  ___  ___ _ __| |_  |  _ \ ___| | ___   __ _  __| |___
749  *  | || '_ \/ __|/ _ \ '__| __| | |_) / _ \ |/ _ \ / _` |/ _` / __|
750  *  | || | | \__ \  __/ |  | |_  |  _ <  __/ | (_) | (_| | (_| \__ \
751  * |___|_| |_|___/\___|_|   \__| |_| \_\___|_|\___/ \__,_|\__,_|___/
752  *
753  */
754 
755 /**
756  * analyzes how to best spill a node and determine costs for that
757  */
determine_spill_costs(spill_env_t * env,spill_info_t * spillinfo)758 static void determine_spill_costs(spill_env_t *env, spill_info_t *spillinfo)
759 {
760 	ir_node       *to_spill = spillinfo->to_spill;
761 	const ir_node *insn     = skip_Proj_const(to_spill);
762 	ir_node       *spill_block;
763 	spill_t       *spill;
764 	double         spill_execfreq;
765 
766 	/* already calculated? */
767 	if (spillinfo->spill_costs >= 0)
768 		return;
769 
770 	assert(!arch_irn_is(insn, dont_spill));
771 	assert(!be_is_Reload(insn));
772 
773 	/* some backends have virtual noreg/unknown nodes that are not scheduled
774 	 * and simply always available.
775 	 * TODO: this is kinda hairy, the NoMem is correct for an Unknown as Phi
776 	 * predecessor (of a PhiM) but this test might match other things too...
777 	 */
778 	if (!sched_is_scheduled(insn)) {
779 		ir_graph *irg = get_irn_irg(to_spill);
780 		/* override spillinfos or create a new one */
781 		spill_t *spill = OALLOC(&env->obst, spill_t);
782 		spill->after = NULL;
783 		spill->next  = NULL;
784 		spill->spill = get_irg_no_mem(irg);
785 
786 		spillinfo->spills      = spill;
787 		spillinfo->spill_costs = 0;
788 
789 		DB((dbg, LEVEL_1, "don't spill %+F use NoMem\n", to_spill));
790 		return;
791 	}
792 
793 	spill_block    = get_nodes_block(insn);
794 	spill_execfreq = get_block_execfreq(spill_block);
795 
796 	if (spillinfo->spilled_phi) {
797 		/* TODO calculate correct costs...
798 		 * (though we can't remat this node anyway so no big problem) */
799 		spillinfo->spill_costs = env->spill_cost * spill_execfreq;
800 		return;
801 	}
802 
803 	if (spillinfo->spills != NULL) {
804 		spill_t *s;
805 		double   spills_execfreq;
806 
807 		/* calculate sum of execution frequencies of individual spills */
808 		spills_execfreq = 0;
809 		s               = spillinfo->spills;
810 		for ( ; s != NULL; s = s->next) {
811 			ir_node *spill_block = get_block(s->after);
812 			double   freq = get_block_execfreq(spill_block);
813 
814 			spills_execfreq += freq;
815 		}
816 
817 		DB((dbg, LEVEL_1, "%+F: latespillcosts %f after def: %f\n", to_spill,
818 		    spills_execfreq * env->spill_cost,
819 		    spill_execfreq * env->spill_cost));
820 
821 		/* multi-/latespill is advantageous -> return*/
822 		if (spills_execfreq < spill_execfreq) {
823 			DB((dbg, LEVEL_1, "use latespills for %+F\n", to_spill));
824 			spillinfo->spill_costs = spills_execfreq * env->spill_cost;
825 			return;
826 		}
827 	}
828 
829 	/* override spillinfos or create a new one */
830 	spill        = OALLOC(&env->obst, spill_t);
831 	spill->after = determine_spill_point(to_spill);
832 	spill->next  = NULL;
833 	spill->spill = NULL;
834 
835 	spillinfo->spills      = spill;
836 	spillinfo->spill_costs = spill_execfreq * env->spill_cost;
837 	DB((dbg, LEVEL_1, "spill %+F after definition\n", to_spill));
838 }
839 
make_spill_locations_dominate_irn(spill_env_t * env,ir_node * irn)840 void make_spill_locations_dominate_irn(spill_env_t *env, ir_node *irn)
841 {
842 	const spill_info_t *si = get_spillinfo(env, irn);
843 	ir_node *start_block   = get_irg_start_block(get_irn_irg(irn));
844 	int n_blocks           = get_Block_dom_max_subtree_pre_num(start_block);
845 	bitset_t *reloads      = bitset_alloca(n_blocks);
846 	reloader_t *r;
847 	spill_t *s;
848 
849 	if (si == NULL)
850 		return;
851 
852 	/* Fill the bitset with the dominance pre-order numbers
853 	 * of the blocks the reloads are located in. */
854 	for (r = si->reloaders; r != NULL; r = r->next) {
855 		ir_node *bl = get_nodes_block(r->reloader);
856 		bitset_set(reloads, get_Block_dom_tree_pre_num(bl));
857 	}
858 
859 	/* Now, cancel out all the blocks that are dominated by each spill.
860 	 * If the bitset is not empty after that, we have reloads that are
861 	 * not dominated by any spill. */
862 	for (s = si->spills; s != NULL; s = s->next) {
863 		ir_node *bl = get_nodes_block(s->after);
864 		int start   = get_Block_dom_tree_pre_num(bl);
865 		int end     = get_Block_dom_max_subtree_pre_num(bl);
866 
867 		bitset_clear_range(reloads, start, end);
868 	}
869 
870 	if (!bitset_is_empty(reloads))
871 		be_add_spill(env, si->to_spill, si->to_spill);
872 }
873 
be_insert_spills_reloads(spill_env_t * env)874 void be_insert_spills_reloads(spill_env_t *env)
875 {
876 	size_t n_mem_phis = ARR_LEN(env->mem_phis);
877 	size_t i;
878 
879 	be_timer_push(T_RA_SPILL_APPLY);
880 
881 	/* create all phi-ms first, this is needed so, that phis, hanging on
882 	   spilled phis work correctly */
883 	for (i = 0; i < n_mem_phis; ++i) {
884 		spill_info_t *info = env->mem_phis[i];
885 		spill_node(env, info);
886 	}
887 
888 	/* process each spilled node */
889 	foreach_set(env->spills, spill_info_t, si) {
890 		ir_node  *to_spill        = si->to_spill;
891 		ir_node **copies          = NEW_ARR_F(ir_node*, 0);
892 		double    all_remat_costs = 0; /** costs when we would remat all nodes */
893 		bool      force_remat     = false;
894 		reloader_t *rld;
895 
896 		DBG((dbg, LEVEL_1, "\nhandling all reloaders of %+F:\n", to_spill));
897 
898 		determine_spill_costs(env, si);
899 
900 		/* determine possibility of rematerialisations */
901 		if (be_do_remats) {
902 			/* calculate cost savings for each indivial value when it would
903 			   be rematted instead of reloaded */
904 			for (rld = si->reloaders; rld != NULL; rld = rld->next) {
905 				double   freq;
906 				int      remat_cost;
907 				int      remat_cost_delta;
908 				ir_node *block;
909 				ir_node *reloader = rld->reloader;
910 
911 				if (rld->rematted_node != NULL) {
912 					DBG((dbg, LEVEL_2, "\tforced remat %+F before %+F\n",
913 					     rld->rematted_node, reloader));
914 					continue;
915 				}
916 				if (rld->remat_cost_delta >= REMAT_COST_INFINITE) {
917 					DBG((dbg, LEVEL_2, "\treload before %+F is forbidden\n",
918 					     reloader));
919 					all_remat_costs = REMAT_COST_INFINITE;
920 					continue;
921 				}
922 
923 				remat_cost  = check_remat_conditions_costs(env, to_spill,
924 				                                           reloader, 0);
925 				if (remat_cost >= REMAT_COST_INFINITE) {
926 					DBG((dbg, LEVEL_2, "\tremat before %+F not possible\n",
927 					     reloader));
928 					rld->remat_cost_delta = REMAT_COST_INFINITE;
929 					all_remat_costs       = REMAT_COST_INFINITE;
930 					continue;
931 				}
932 
933 				remat_cost_delta      = remat_cost - env->reload_cost;
934 				rld->remat_cost_delta = remat_cost_delta;
935 				block                 = is_Block(reloader) ? reloader : get_nodes_block(reloader);
936 				freq                  = get_block_execfreq(block);
937 				all_remat_costs      += remat_cost_delta * freq;
938 				DBG((dbg, LEVEL_2, "\tremat costs delta before %+F: "
939 				     "%d (rel %f)\n", reloader, remat_cost_delta,
940 				     remat_cost_delta * freq));
941 			}
942 			if (all_remat_costs < REMAT_COST_INFINITE) {
943 				/* we don't need the costs for the spill if we can remat
944 				   all reloaders */
945 				all_remat_costs -= si->spill_costs;
946 
947 				DBG((dbg, LEVEL_2, "\tspill costs %d (rel %f)\n",
948 				     env->spill_cost, si->spill_costs));
949 			}
950 
951 			if (all_remat_costs < 0) {
952 				DBG((dbg, LEVEL_1, "\nforcing remats of all reloaders (%f)\n",
953 				     all_remat_costs));
954 				force_remat = true;
955 			}
956 		}
957 
958 		/* go through all reloads for this spill */
959 		for (rld = si->reloaders; rld != NULL; rld = rld->next) {
960 			ir_node *copy; /* a reload is a "copy" of the original value */
961 
962 			if (rld->rematted_node != NULL) {
963 				copy = rld->rematted_node;
964 				sched_add_before(rld->reloader, copy);
965 			} else if (be_do_remats &&
966 					(force_remat || rld->remat_cost_delta < 0)) {
967 				copy = do_remat(env, to_spill, rld->reloader);
968 			} else {
969 				/* make sure we have a spill */
970 				spill_node(env, si);
971 
972 				/* create a reload, use the first spill for now SSA
973 				 * reconstruction for memory comes below */
974 				assert(si->spills != NULL);
975 				copy = arch_env_new_reload(env->arch_env, si->to_spill,
976 				                           si->spills->spill, rld->reloader);
977 				env->reload_count++;
978 			}
979 
980 			DBG((dbg, LEVEL_1, " %+F of %+F before %+F\n",
981 			     copy, to_spill, rld->reloader));
982 			ARR_APP1(ir_node*, copies, copy);
983 		}
984 
985 		/* if we had any reloads or remats, then we need to reconstruct the
986 		 * SSA form for the spilled value */
987 		if (ARR_LEN(copies) > 0) {
988 			be_ssa_construction_env_t senv;
989 			/* be_lv_t *lv = be_get_irg_liveness(env->irg); */
990 
991 			be_ssa_construction_init(&senv, env->irg);
992 			be_ssa_construction_add_copy(&senv, to_spill);
993 			be_ssa_construction_add_copies(&senv, copies, ARR_LEN(copies));
994 			be_ssa_construction_fix_users(&senv, to_spill);
995 
996 #if 0
997 			/* no need to enable this as long as we invalidate liveness
998 			   after this function... */
999 			be_ssa_construction_update_liveness_phis(&senv);
1000 			be_liveness_update(to_spill);
1001 			len = ARR_LEN(copies);
1002 			for (i = 0; i < len; ++i) {
1003 				be_liveness_update(lv, copies[i]);
1004 			}
1005 #endif
1006 			be_ssa_construction_destroy(&senv);
1007 		}
1008 		/* need to reconstruct SSA form if we had multiple spills */
1009 		if (si->spills != NULL && si->spills->next != NULL) {
1010 			spill_t *spill;
1011 			int      spill_count = 0;
1012 
1013 			be_ssa_construction_env_t senv;
1014 
1015 			be_ssa_construction_init(&senv, env->irg);
1016 			spill = si->spills;
1017 			for ( ; spill != NULL; spill = spill->next) {
1018 				/* maybe we rematerialized the value and need no spill */
1019 				if (spill->spill == NULL)
1020 					continue;
1021 				be_ssa_construction_add_copy(&senv, spill->spill);
1022 				spill_count++;
1023 			}
1024 			if (spill_count > 1) {
1025 				/* all reloads are attached to the first spill, fix them now */
1026 				be_ssa_construction_fix_users(&senv, si->spills->spill);
1027 			}
1028 
1029 			be_ssa_construction_destroy(&senv);
1030 		}
1031 
1032 		DEL_ARR_F(copies);
1033 		si->reloaders = NULL;
1034 	}
1035 
1036 	stat_ev_dbl("spill_spills", env->spill_count);
1037 	stat_ev_dbl("spill_reloads", env->reload_count);
1038 	stat_ev_dbl("spill_remats", env->remat_count);
1039 	stat_ev_dbl("spill_spilled_phis", env->spilled_phi_count);
1040 
1041 	/* Matze: In theory be_ssa_construction should take care of the liveness...
1042 	 * try to disable this again in the future */
1043 	be_invalidate_live_sets(env->irg);
1044 
1045 	be_remove_dead_nodes_from_schedule(env->irg);
1046 
1047 	be_timer_pop(T_RA_SPILL_APPLY);
1048 }
1049 
BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spill)1050 BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spill)
1051 void be_init_spill(void)
1052 {
1053 	FIRM_DBG_REGISTER(dbg, "firm.be.spill");
1054 }
1055