Searched defs:bestCell (Results 1 – 9 of 9) sorted by relevance
98 int bestCell = bot->bestBonusCell(); in Cell() local120 int bestCell = bot->bestCellToDropABomb(); in Cell() local142 int bestCell = bot->bestSafeCell(); in Cell() local
114 int bestCell = -1; in calculateBestCellToPickUpBonus() local148 int bestCell = -1; in bestCellToDropABomb() local182 int bestCell = cellPlayer(_playerIndex); in bestSafeCell() local
75 auto bestCell = Cell(SceneGeometry::polygonCentroid(poly), 0, poly); in find() local
1138 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in extendSeeds() local1833 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in extendSeedsPaired() local2078 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in extendSeedsPaired() local
741 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in main() local
1661 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in extendSeeds() local2359 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in extendSeedsPaired() local2606 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in extendSeedsPaired() local
255 TAlScore bestCell = std::numeric_limits<TAlScore>::min(); in hybridSearch() local
203 std::unique_ptr< Cell > bestCell( getCentroidCell( polygon ) ); in surfacePoleOfInaccessibility() local
336 std::unique_ptr< Cell > bestCell( getCentroidCell( polygon ) ); in surfacePoleOfInaccessibility() local