Home
last modified time | relevance | path

Searched defs:bgEnt (Results 1 – 3 of 3) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_saber.c1555 bgEntity_t *bgEnt = PM_BGEntForNum(tr.entityNum); in PM_CanBackstab() local
1734 bgEntity_t *bgEnt = PM_BGEntForNum(tr->entityNum); in PM_SomeoneInFront() local
2009 bgEntity_t *bgEnt = PM_BGEntForNum(tr.entityNum); in PM_CheckEnemyPresence() local
2806 bgEntity_t *bgEnt; in PM_WeaponLightsaber() local
H A Dbg_pmove.c5871 int BG_VehTraceFromCamPos( trace_t *camTrace, bgEntity_t *bgEnt, const vec3_t entOrg, const vec3_t … in BG_VehTraceFromCamPos()
5956 bgEntity_t *bgEnt = PM_BGEntForNum(tr.entityNum); in PM_RocketLock() local
8358 bgEntity_t *bgEnt = pm_entSelf; in BG_AdjustClientSpeed() local
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_weapon.cpp600 gentity_t *bgEnt = &g_entities[tr.entityNum]; in WP_RocketLock() local