/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/ |
H A D | cd_file.c | 87 static cvar_t *bgmvolume; // volume cvar variable 449 Mus_VolChange (cvar_t *bgmvolume) in Mus_VolChange()
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H A D | cd_sdl.c | 67 static cvar_t *bgmvolume; variable
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H A D | cd_sgi.c | 66 static cvar_t *bgmvolume; variable
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H A D | cd_linux.c | 81 static cvar_t *bgmvolume; variable
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H A D | cd_win.c | 68 static cvar_t *bgmvolume; variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | snd_null.c | 25 cvar_t bgmvolume = {"bgmvolume", "1", true}; variable
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H A D | snd_dma.c | 97 cvar_t bgmvolume = {"bgmvolume", "1", true}; variable
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | snd_null.c | 26 cvar_t bgmvolume = {"bgmvolume", "1", CVAR_ARCHIVE}; variable
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H A D | snd_dma.c | 88 cvar_t bgmvolume = {"bgmvolume", "1", CVAR_ARCHIVE}; variable
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | snd_null.c | 25 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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H A D | snd_3dras.c | 7 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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H A D | snd_main.c | 158 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | snd_null.c | 25 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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H A D | snd_3dras.c | 7 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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H A D | snd_main.c | 164 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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/dports/games/darkplaces/darkplaces/ |
H A D | snd_null.c | 25 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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H A D | snd_3dras.c | 7 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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H A D | snd_main.c | 164 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | snd_dma.c | 85 cvar_t bgmvolume = { "bgmvolume", "1", true }; variable
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | snd_dma.c | 72 cvar_t bgmvolume = {"bgmvolume", "1", true}; variable
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | snd_dma.c | 73 cvar_t bgmvolume = {"bgmvolume", "1", CVAR_ARCHIVE}; variable
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