Home
last modified time | relevance | path

Searched defs:bgmvolume (Results 1 – 21 of 21) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/
H A Dcd_file.c87 static cvar_t *bgmvolume; // volume cvar variable
449 Mus_VolChange (cvar_t *bgmvolume) in Mus_VolChange()
H A Dcd_sdl.c67 static cvar_t *bgmvolume; variable
H A Dcd_sgi.c66 static cvar_t *bgmvolume; variable
H A Dcd_linux.c81 static cvar_t *bgmvolume; variable
H A Dcd_win.c68 static cvar_t *bgmvolume; variable
/dports/games/tenebrae/tenebrae_0/
H A Dsnd_null.c25 cvar_t bgmvolume = {"bgmvolume", "1", true}; variable
H A Dsnd_dma.c97 cvar_t bgmvolume = {"bgmvolume", "1", true}; variable
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_null.c26 cvar_t bgmvolume = {"bgmvolume", "1", CVAR_ARCHIVE}; variable
H A Dsnd_dma.c88 cvar_t bgmvolume = {"bgmvolume", "1", CVAR_ARCHIVE}; variable
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsnd_null.c25 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
H A Dsnd_3dras.c7 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
H A Dsnd_main.c158 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsnd_null.c25 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
H A Dsnd_3dras.c7 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
H A Dsnd_main.c164 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
/dports/games/darkplaces/darkplaces/
H A Dsnd_null.c25 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
H A Dsnd_3dras.c7 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
H A Dsnd_main.c164 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or r… variable
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsnd_dma.c85 cvar_t bgmvolume = { "bgmvolume", "1", true }; variable
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsnd_dma.c72 cvar_t bgmvolume = {"bgmvolume", "1", true}; variable
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsnd_dma.c73 cvar_t bgmvolume = {"bgmvolume", "1", CVAR_ARCHIVE}; variable