/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/software/ |
H A D | SDL_blendfillrect.c | 31 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB555() 54 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB565() 77 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB888() 100 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_ARGB8888() 123 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB() 168 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGBA() 197 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect() 264 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRects()
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H A D | SDL_blendpoint.c | 30 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB555() 53 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB565() 76 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB888() 99 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, in SDL_BlendPoint_ARGB8888() 122 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB() 167 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGBA() 196 SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint() 260 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoints()
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H A D | SDL_blendline.c | 32 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB2() 124 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB555() 215 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB565() 306 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB4() 398 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGBA4() 490 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB888() 581 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_ARGB8888() 709 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLine() 734 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLines()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/software/ |
H A D | SDL_blendfillrect.c | 31 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB555() 54 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB565() 77 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB888() 100 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_ARGB8888() 123 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB() 168 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGBA() 197 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect() 264 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRects()
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H A D | SDL_blendpoint.c | 30 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB555() 53 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB565() 76 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB888() 99 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, in SDL_BlendPoint_ARGB8888() 122 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB() 167 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGBA() 196 SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint() 260 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoints()
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H A D | SDL_blendline.c | 32 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB2() 124 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB555() 215 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB565() 306 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB4() 398 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGBA4() 490 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB888() 581 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_ARGB8888() 709 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLine() 734 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLines()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/software/ |
H A D | SDL_blendfillrect.c | 31 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB555() 54 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB565() 77 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB888() 100 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_ARGB8888() 123 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB() 168 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGBA() 197 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect() 264 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRects()
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H A D | SDL_blendpoint.c | 30 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB555() 53 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB565() 76 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB888() 99 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, in SDL_BlendPoint_ARGB8888() 122 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB() 167 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGBA() 196 SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint() 260 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoints()
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H A D | SDL_blendline.c | 32 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB2() 124 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB555() 215 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB565() 306 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB4() 398 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGBA4() 490 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB888() 581 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_ARGB8888() 709 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLine() 734 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLines()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/software/ |
H A D | SDL_blendfillrect.c | 31 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB555() 54 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB565() 77 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB888() 100 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_ARGB8888() 123 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB() 168 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGBA() 197 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect() 264 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRects()
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H A D | SDL_blendpoint.c | 30 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB555() 53 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB565() 76 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB888() 99 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, in SDL_BlendPoint_ARGB8888() 122 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB() 167 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGBA() 196 SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint() 258 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoints()
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H A D | SDL_blendline.c | 32 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB2() 124 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB555() 215 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB565() 306 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB4() 398 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGBA4() 490 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB888() 581 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_ARGB8888() 709 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLine() 734 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLines()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/software/ |
H A D | SDL_blendfillrect.c | 31 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB555() 57 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB565() 83 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB888() 109 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_ARGB8888() 135 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB() 186 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGBA() 218 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect() 285 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRects()
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H A D | SDL_blendpoint.c | 30 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB555() 56 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB565() 82 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB888() 108 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, in SDL_BlendPoint_ARGB8888() 134 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB() 185 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGBA() 217 SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint() 279 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoints()
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H A D | SDL_blendline.c | 32 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB2() 138 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB555() 243 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB565() 348 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB4() 454 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGBA4() 560 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB888() 665 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_ARGB8888() 807 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLine() 832 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLines()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/software/ |
H A D | SDL_blendfillrect.c | 31 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB555() 57 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB565() 83 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB888() 109 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_ARGB8888() 135 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB() 186 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGBA() 218 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect() 285 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRects()
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H A D | SDL_blendpoint.c | 30 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB555() 56 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB565() 82 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB888() 108 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, in SDL_BlendPoint_ARGB8888() 134 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGB() 185 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint_RGBA() 217 SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, in SDL_BlendPoint() 279 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoints()
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H A D | SDL_blendline.c | 32 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB2() 138 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB555() 243 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB565() 348 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB4() 454 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGBA4() 560 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_RGB888() 665 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, in SDL_BlendLine_ARGB8888() 807 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLine() 832 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLines()
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/dports/graphics/qgis/qgis-3.22.3/src/core/ |
H A D | qgspainting.cpp | 20 QPainter::CompositionMode QgsPainting::getCompositionMode( QgsPainting::BlendMode blendMode ) in getCompositionMode() 80 QgsPainting::BlendMode QgsPainting::getBlendModeEnum( QPainter::CompositionMode blendMode ) in getBlendModeEnum()
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/ |
H A D | qgspainting.cpp | 20 QPainter::CompositionMode QgsPainting::getCompositionMode( QgsPainting::BlendMode blendMode ) in getCompositionMode() 80 QgsPainting::BlendMode QgsPainting::getBlendModeEnum( QPainter::CompositionMode blendMode ) in getBlendModeEnum()
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/dports/graphics/qgis/qgis-3.22.3/src/gui/ |
H A D | qgsblendmodecombobox.cpp | 91 QPainter::CompositionMode QgsBlendModeComboBox::blendMode() in blendMode() function in QgsBlendModeComboBox 96 void QgsBlendModeComboBox::setBlendMode( QPainter::CompositionMode blendMode ) in setBlendMode()
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/gui/ |
H A D | qgsblendmodecombobox.cpp | 90 QPainter::CompositionMode QgsBlendModeComboBox::blendMode() in blendMode() function in QgsBlendModeComboBox 95 void QgsBlendModeComboBox::setBlendMode( QPainter::CompositionMode blendMode ) in setBlendMode()
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/dports/graphics/aseprite/aseprite-1.2.9/src/render/ |
H A D | render.cpp | 141 const BlendMode blendMode, in composite_image_without_scale() 196 const BlendMode blendMode, in composite_image_scale_up() 335 const BlendMode blendMode, in composite_image_scale_down() 402 const BlendMode blendMode, in composite_image_general() 649 BlendMode blendMode) in renderLayer() 812 BlendMode blendMode = BlendMode::UNSPECIFIED; in renderOnionskin() local 893 const BlendMode blendMode) in renderImage() 920 const BlendMode blendMode, in renderLayer() 1112 const BlendMode blendMode) in renderCel() 1132 const BlendMode blendMode) in renderImage() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | transform_struct.cpp | 28 … zoom, uint32 angle, Common::Point hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 … in init() 43 …mX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 … in TransformStruct() 54 …mX, float zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 … in TransformStruct() 66 TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 rgbaM… in TransformStruct()
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | transform_struct.cpp | 28 … zoom, uint32 angle, Common::Point hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 … in init() 43 …mX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 … in TransformStruct() 54 …mX, float zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 … in TransformStruct() 66 TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 rgbaM… in TransformStruct()
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