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Searched defs:bob_amt (Results 1 – 8 of 8) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Ddraw.cpp2266 int bob_amt = 0; in drawscreen() local
H A Dplayer.cpp2168 DoPlayerSpriteBob(PLAYERp pp, short player_height, short bob_amt, short bob_speed) in DoPlayerSpriteBob()
4501 int GetSinNdx(int range, int bob_amt) in GetSinNdx()
H A Dgame.h1124 short bob_amt; member
1958 bob_amt, // bob amount max in z coord member
H A Dpanel.cpp7258 short bob_amt, bob_ndx; in pWeaponBob() local
/dports/games/jfsw/jfsw-c434002/src/
H A Ddraw.c2284 int bob_amt = 0; in drawscreen() local
H A Dplayer.c2074 DoPlayerSpriteBob(PLAYERp pp, short player_height, short bob_amt, short bob_speed) in DoPlayerSpriteBob()
4420 int GetSinNdx(int range, int bob_amt) in GetSinNdx()
H A Dgame.h1147 short bob_amt; member
1968 bob_amt, // bob amount max in z coord member
H A Dpanel.c7170 short bob_amt, bob_ndx; in pWeaponBob() local