/dports/games/nethack33/nethack-3.3.1/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/nethack33-nox11/nethack-3.3.1/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/nethack34/nethack-3.4.3/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/nethack34-nox11/nethack-3.4.3/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/vultures-eye/vulture-2.3.67/nethack/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/falconseye/falconseye-1.9.3_11/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CMS3DMeshFileLoader.cpp | 710 const s32 boneid = vertices[vertidx].BoneID; in load() local 722 s32 boneid = vertices[vertidx].BoneID; in load() local
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/dports/games/vultures-eye/vulture-2.3.67/slashem/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/xnethack/xNetHack-xnh6.1/include/ |
H A D | dungeon.h | 28 char boneid; /* character to id level in bones files */ member 64 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/ |
H A D | dungeon.h | 27 char boneid; /* character to id level in bones files */ member 59 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/ |
H A D | dungeon.h | 27 char boneid; /* character to id level in bones files */ member 59 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/unnethack/unnethack-5.1.0-20131208/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/ |
H A D | dungeon.h | 26 char boneid; /* character to id level in bones files */ member 56 char boneid; /* character to id dungeon in bones files */ member
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | cal.c | 700 int boneid=-1; in cal_render_actor() local
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/ |
H A D | OgreSkeletonSerializer.cpp | 301 unsigned short boneid = bone->getHandle(); in writeAnimationTrack() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreSkeletonSerializer.cpp | 283 unsigned short boneid = bone->getHandle(); in writeAnimationTrack() local
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/M3D/ |
H A D | m3d.h | 203 M3D_INDEX boneid[M3D_NUMBONE]; member 411 M3D_INDEX boneid; /* selects a node in bone hierarchy */ member
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/M3D/ |
H A D | m3d.h | 193 M3D_INDEX boneid[M3D_NUMBONE]; member 405 M3D_INDEX boneid; /* selects a node in bone hierarchy */ member
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