Searched defs:brickShape (Results 1 – 5 of 5) sorted by relevance
34 uint8 brickShape; member
98 void Collision::reajustActorPosition(ShapeType brickShape) { in reajustActorPosition()311 ShapeType brickShape = _engine->_grid->getBrickShape(processActor); in checkHeroCollisionWithBricks() local344 ShapeType brickShape = _engine->_grid->getBrickShape(processActor); in checkActorCollisionWithBricks() local
617 const uint8 brickShape = blockPtr->brickShape; in drawColumnGrid() local753 const ShapeType brickShape = (ShapeType)blockPtr->brickShape; in getBrickShapeFull() local773 const ShapeType brickShape = (ShapeType) * (blockBufferPtr + 1); in getBrickShapeFull() local
652 ShapeType brickShape = _engine->_grid->getBrickShape(previousActor); in processActorAnimations() local
152 inline ShapeType brickShape() const { return _brickShape; } in brickShape() function