/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/LinearMath/ |
H A D | btQuaternion.h | 51 btQuaternion() {} in btQuaternion() function 55 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 61 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 80 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 86 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 94 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/LinearMath/ |
H A D | btQuaternion.h | 58 btQuaternion() {} in btQuaternion() function 62 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 68 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 87 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 93 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 101 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/LinearMath/ |
H A D | btQuaternion.h | 28 btQuaternion() {} in btQuaternion() function 33 btQuaternion(const btScalar& x, const btScalar& y, const btScalar& z, const btScalar& w) in btQuaternion() function 39 btQuaternion(const btVector3& axis, const btScalar& angle) in btQuaternion() function 47 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/games/critterding/critterding-beta12/src/utils/bullet/LinearMath/ |
H A D | btQuaternion.h | 28 btQuaternion() {} in btQuaternion() function 33 btQuaternion(const btScalar& x, const btScalar& y, const btScalar& z, const btScalar& w) in btQuaternion() function 39 btQuaternion(const btVector3& axis, const btScalar& angle) in btQuaternion() function 47 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/LinearMath/ |
H A D | btQuaternion.h | 28 btQuaternion() {} in btQuaternion() function 33 btQuaternion(const btScalar& x, const btScalar& y, const btScalar& z, const btScalar& w) in btQuaternion() function 39 btQuaternion(const btVector3& axis, const btScalar& angle) in btQuaternion() function 47 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/ |
H A D | PhysicsCommandProcessorInterface.h | 33 class btQuaternion; variable
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/ |
H A D | PhysicsCommandProcessorInterface.h | 33 class btQuaternion; variable
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/dports/devel/bullet/bullet3-3.21/src/LinearMath/ |
H A D | btQuaternion.h | 53 btQuaternion() {} in btQuaternion() function 57 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 63 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 82 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 89 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 97 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/LinearMath/ |
H A D | btQuaternion.h | 53 btQuaternion() {} in btQuaternion() function 57 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 63 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 82 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 89 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 97 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/LinearMath/ |
H A D | btQuaternion.h | 53 btQuaternion() {} in btQuaternion() function 57 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 63 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 82 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 89 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 97 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/devel/py-bullet3/bullet3-3.21/src/LinearMath/ |
H A D | btQuaternion.h | 53 btQuaternion() {} in btQuaternion() function 57 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 63 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 82 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 89 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 97 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/LinearMath/ |
H A D | btQuaternion.h | 53 btQuaternion() {} in btQuaternion() function 57 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 63 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 82 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 89 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 97 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/LinearMath/ |
H A D | btQuaternion.h | 53 btQuaternion() {} in btQuaternion() function 57 SIMD_FORCE_INLINE btQuaternion(const btSimdFloat4 vec) in btQuaternion() function 63 SIMD_FORCE_INLINE btQuaternion(const btQuaternion& rhs) in btQuaternion() function 82 btQuaternion(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btScalar& _w) in btQuaternion() function 89 btQuaternion(const btVector3& _axis, const btScalar& _angle) in btQuaternion() function 97 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() function
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