/dports/devel/msbuild/msbuild-0.06/src/Deprecated/Engine/Caching/ |
H A D | BuildItemCacheEntry.cs | 34 internal BuildItemCacheEntry(string name, BuildItem[] buildItems) in BuildItemCacheEntry() 44 private BuildItem[] buildItems; field in Microsoft.Build.BuildEngine.BuildItemCacheEntry
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H A D | BuildResultCacheEntry.cs | 33 internal BuildResultCacheEntry(string name, BuildItem[] buildItems, bool buildResult) in BuildResultCacheEntry()
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/dports/www/mediawiki135/mediawiki-1.35.5/includes/changes/ |
H A D | ChangesFeed.php | 72 public static function buildItems( $rows ) { function in ChangesFeed
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/dports/www/mediawiki136/mediawiki-1.36.3/includes/changes/ |
H A D | ChangesFeed.php | 73 public static function buildItems( $rows ) { function in ChangesFeed
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/dports/www/mediawiki137/mediawiki-1.37.1/includes/changes/ |
H A D | ChangesFeed.php | 73 public static function buildItems( $rows ) { function in ChangesFeed
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/dports/devel/kdevelop/kdevelop-21.12.3/plugins/qmakemanager/tests/ |
H A D | test_qmakeproject.cpp | 120 …QList<ProjectFolderItem*> buildItems = project->foldersForPath(IndexedString(buildUrl.pathOrUrl())… in testBuildDirectory() local
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/dports/www/drupal8/drupal-8.9.20/core/lib/Drupal/Core/Menu/ |
H A D | MenuLinkTree.php | 211 …protected function buildItems(array $tree, CacheableMetadata &$tree_access_cacheability, Cacheable… function in Drupal\\Core\\Menu\\MenuLinkTree
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/dports/www/drupal9/drupal-9.2.10/core/lib/Drupal/Core/Menu/ |
H A D | MenuLinkTree.php | 213 …protected function buildItems(array $tree, CacheableMetadata &$tree_access_cacheability, Cacheable… function in Drupal\\Core\\Menu\\MenuLinkTree
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/bbdou/ |
H A D | bbdou_inventory.cpp | 94 void InventoryBag::buildItems() { in buildItems() function in Illusions::InventoryBag 275 void BbdouInventory::buildItems(InventoryBag *inventoryBag) { in buildItems() function in Illusions::BbdouInventory
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/bbdou/ |
H A D | bbdou_inventory.cpp | 94 void InventoryBag::buildItems() { in buildItems() function in Illusions::InventoryBag 275 void BbdouInventory::buildItems(InventoryBag *inventoryBag) { in buildItems() function in Illusions::BbdouInventory
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/dports/lang/mono/mono-5.10.1.57/mcs/class/Microsoft.Build.Engine/Microsoft.Build.BuildEngine/ |
H A D | BuildItemGroup.cs | 40 List <BuildItem> buildItems; field in Microsoft.Build.BuildEngine.BuildItemGroup
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/dports/biology/ugene/ugene-40.1/src/ugeneui/src/plugin_viewer/ |
H A D | PluginViewerController.cpp | 140 void PluginViewerController::buildItems() { in buildItems() function in U2::PluginViewerController
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/dports/www/drupal8/drupal-8.9.20/core/modules/book/src/ |
H A D | BookManager.php | 565 protected function buildItems(array $tree) { function in Drupal\\book\\BookManager
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/dports/www/drupal9/drupal-9.2.10/core/modules/book/src/ |
H A D | BookManager.php | 594 protected function buildItems(array $tree) { function in Drupal\\book\\BookManager
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/dports/security/vault/vault-1.8.2/vendor/github.com/hashicorp/vic/vendor/github.com/go-swagger/go-swagger/generator/ |
H A D | model.go | 1083 func (sg *schemaGenContext) buildItems() error { func
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/dports/devel/kdevelop/kdevelop-21.12.3/plugins/projectmanagerview/ |
H A D | projectmanagerviewplugin.cpp | 424 … const QList<BuildItem> buildItems = ICore::self()->projectController()->buildSetModel()->items(); in collectItems() local
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/dports/www/gitea/gitea-1.16.5/vendor/github.com/go-swagger/go-swagger/generator/ |
H A D | model.go | 1514 func (sg *schemaGenContext) buildItems() error { func
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | menumodule.cpp | 808 void SavegameListBox::buildItems() { in buildItems() function in Neverhood::SavegameListBox
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | menumodule.cpp | 820 void SavegameListBox::buildItems() { in buildItems() function in Neverhood::SavegameListBox
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/dports/biology/ugene/ugene-40.1/src/plugins/circular_view/src/ |
H A D | CircularView.cpp | 819 void CircularViewRenderArea::buildItems(QFont labelFont) { in buildItems() function in U2::CircularViewRenderArea
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