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Searched defs:cRay (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/pixie/Pixie/src/ri/
H A Dbundles.cpp70 CTraceRay *cRay = (CTraceRay *) (*r++); in postShade() local
91 CTraceRay *cRay = (CTraceRay *) (*r++); in postShade() local
133 CTraceRay *cRay = (CTraceRay *) (*r++); in postShade() local
216 CTransmissionRay *cRay = (CTransmissionRay *) (*r++); in postShade() local
230 CTransmissionRay *cRay = (CTransmissionRay *) (*r++); in postShade() local
260 CTransmissionRay *cRay = (CTransmissionRay *) (*r++); in postShade() local
269 CTransmissionRay *cRay = (CTransmissionRay *) (*r++); in postShade() local
332 CGatherRay *cRay = (CGatherRay *) rays[i]; in postTraceAction() local
H A Draytracer.cpp107 CPrimaryRay *cRay = (CPrimaryRay *) r[i]; in postShade() local
194 CPrimaryRay *cRay = (CPrimaryRay *) r[i]; in postShade() local
240 CPrimaryRay *cRay = (CPrimaryRay *) r[i]; in postShade() local
260 CPrimaryRay *cRay = (CPrimaryRay *) r[i]; in postShade() local
392 CPrimaryRay *cRay; in sample() local
463 CPrimaryRay *cRay = rays; in computeSamples() local
H A Dtrace.cpp136 CRay *cRay = rays[i]; in trace() local
191 CRay *cRay; in trace() local
249 CRay *cRay = *rays++; in trace() local
H A Ddelayed.cpp96 void CDelayedObject::intersect(CShadingContext *context,CRay *cRay) { in intersect()
202 void CDelayedInstance::intersect(CShadingContext *context,CRay *cRay) { in intersect()
H A Ddlobject.cpp169 const CRay *cRay = *rays++; in shade() local
H A Dobject.cpp518 void CSurface::intersect(CShadingContext *context,CRay *cRay) { in intersect()
625 const CRay *cRay = *rays++; in shade() local
H A DimplicitSurface.cpp230 const CRay *cRay = *rays++; in shade() local
H A DexecuteMisc.cpp850 CTransmissionRay *cRay,**cRays; in traceTransmission() local
1016 CTraceRay *cRay; in traceReflection() local
H A Dpolygons.cpp171 void CPolygonTriangle::intersect(CShadingContext *context,CRay *cRay) { in intersect()
744 void CPolygonQuad::intersect(CShadingContext *context,CRay *cRay) { in intersect()
H A DsubdivisionCreator.cpp1674 void CSubdivMesh::intersect(CShadingContext *rasterizer,CRay *cRay) { in intersect()
H A Dsurface.cpp624 void CTesselationPatch::intersect(CShadingContext *context,CRay *cRay) { in intersect()
H A Dpatches.cpp215 void CBilinearPatch::intersect(CShadingContext *context,CRay *cRay) { in intersect()
/dports/math/polymake/polymake-4.5/bundled/atint/apps/tropical/include/
H A Dcartesian_product.h142 Vector<Rational> cRay; in cartesian_product() local