Searched defs:calcGridPosition (Results 1 – 5 of 5) sorted by relevance
/dports/games/burrtools/burrtools-0.6.3/src/gui/ |
H A D | grideditor_0.cpp | 90 bool gridEditor_0_c::calcGridPosition(int x, int y, int, int *gx, int *gy) { in calcGridPosition() function in gridEditor_0_c
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H A D | grideditor_2.cpp | 125 bool gridEditor_2_c::calcGridPosition(int x, int y, int /*z*/, int *gx, int *gy) { in calcGridPosition() function in gridEditor_2_c
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H A D | grideditor_1.cpp | 228 bool gridEditor_1_c::calcGridPosition(int x, int y, int, int *gx, int *gy) { in calcGridPosition() function in gridEditor_1_c
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H A D | grideditor_3.cpp | 393 bool gridEditor_3_c::calcGridPosition(int x, int y, int z, int *gx, int *gy) { in calcGridPosition() function in gridEditor_3_c
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H A D | grideditor_4.cpp | 398 bool gridEditor_4_c::calcGridPosition(int x, int y, int z, int *gx, int *gy) { in calcGridPosition() function in gridEditor_4_c
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