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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dgame_camera.cpp40 float cam_pos[3], cameraFrom[3], cameraTo[3]; in Cam_FollowEntity() local
/dports/graphics/opendx/dx-4.4.4/src/uipp/dxuilib/
H A DViewControlDialog.h140 ButtonInterface *cameraFrom; variable