Home
last modified time | relevance | path

Searched defs:canMoveTo (Results 1 – 16 of 16) sorted by last modified time

/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.cpp550 void Map::canMoveTo(bool temp[map_width_c][map_height_c], int sx,int sy,int player) const { in canMoveTo() function in Map
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/core/
H A Dmap.cpp221 MapWidget::CanMove MapWidget::canMoveTo(const Point &destPos) { in canMoveTo() function in Ultima::Shared::MapWidget
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/widgets/
H A Ddungeon_player.cpp30 Shared::Maps::MapWidget::CanMove DungeonPlayer::canMoveTo(const Point &destPos) { in canMoveTo() function in Ultima::Ultima1::Widgets::DungeonPlayer
H A Ddungeon_monster.cpp99 Shared::Maps::MapWidget::CanMove DungeonMonster::canMoveTo(const Point &destPos) { in canMoveTo() function in Ultima::Ultima1::Widgets::DungeonMonster
107 Shared::Maps::MapWidget::CanMove DungeonMonster::canMoveTo(Shared::Maps::MapBase *map, MapWidget *w… in canMoveTo() function in Ultima::Ultima1::Widgets::DungeonMonster
H A Doverworld_widget.cpp47 Shared::Maps::MapWidget::CanMove OverworldWidget::canMoveTo(const Point &destPos) { in canMoveTo() function in Ultima::Ultima1::Widgets::OverworldWidget
H A Durban_widget.cpp33 Shared::Maps::MapWidget::CanMove UrbanWidget::canMoveTo(const Point &destPos) { in canMoveTo() function in Ultima::Ultima1::Widgets::UrbanWidget
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/maps/
H A Dmap_widget.cpp70 MapWidget::CanMove MapWidget::canMoveTo(const Point &destPos) { in canMoveTo() function in Ultima::Shared::Maps::MapWidget
/dports/editors/calligraplan/calligraplan-3.3.0/src/libs/kernel/
H A Dkptnode.cpp444 bool Node::canMoveTo(const Node *newParent) const in canMoveTo() function in KPlato::Node
/dports/graphics/wdune/wdune-1.926/src/
H A DNode.h969 virtual bool canMoveTo(int direction) { return false; } in canMoveTo() function
H A DNodeNurbsSurface.h121 virtual bool canMoveTo(int direction) { return true; } in canMoveTo() function
H A DNodeSuperRevolver.h100 virtual bool canMoveTo(int direction) { return true; } in canMoveTo() function
H A DNodeCoordinate.h90 virtual bool canMoveTo(int direction) { return true; } in canMoveTo() function
H A DNodeExtrusion.cpp900 NodeExtrusion::canMoveTo(int direction) in canMoveTo() function in NodeExtrusion
H A DNodeGeoCoordinate.h84 virtual bool canMoveTo(int direction) { return true; } in canMoveTo() function
H A DNodeNurbsCurve.h126 virtual bool canMoveTo(int direction) { return true; } in canMoveTo() function
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/
H A DActiveEntity.java525 public boolean canMoveTo(final int x, final int y) { in canMoveTo() method in ActiveEntity
545 public boolean canMoveTo(final Point pos) { in canMoveTo() method in ActiveEntity