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Searched defs:capture_set_device (Results 1 – 10 of 10) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/drivers/pulseaudio/
H A Daudio_driver_pulseaudio.cpp738 void AudioDriverPulseAudio::capture_set_device(const String &p_name) { in capture_set_device() function in AudioDriverPulseAudio
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/pulseaudio/
H A Daudio_driver_pulseaudio.cpp738 void AudioDriverPulseAudio::capture_set_device(const String &p_name) { in capture_set_device() function in AudioDriverPulseAudio
/dports/devel/godot/godot-3.2.3-stable/drivers/coreaudio/
H A Daudio_driver_coreaudio.cpp670 void AudioDriverCoreAudio::capture_set_device(const String &p_name) { in capture_set_device() function in AudioDriverCoreAudio
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/coreaudio/
H A Daudio_driver_coreaudio.cpp670 void AudioDriverCoreAudio::capture_set_device(const String &p_name) { in capture_set_device() function in AudioDriverCoreAudio
/dports/devel/godot-tools/godot-3.2.3-stable/servers/
H A Daudio_server.h102 virtual void capture_set_device(const String &p_name) {} in capture_set_device() function
H A Daudio_server.cpp1317 void AudioServer::capture_set_device(const String &p_name) { in capture_set_device() function in AudioServer
/dports/devel/godot/godot-3.2.3-stable/servers/
H A Daudio_server.h102 virtual void capture_set_device(const String &p_name) {} in capture_set_device() function
H A Daudio_server.cpp1317 void AudioServer::capture_set_device(const String &p_name) { in capture_set_device() function in AudioServer
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/wasapi/
H A Daudio_driver_wasapi.cpp843 void AudioDriverWASAPI::capture_set_device(const String &p_name) { in capture_set_device() function in AudioDriverWASAPI
/dports/devel/godot/godot-3.2.3-stable/drivers/wasapi/
H A Daudio_driver_wasapi.cpp843 void AudioDriverWASAPI::capture_set_device(const String &p_name) { in capture_set_device() function in AudioDriverWASAPI