1 #include "test_helper.h" 2 frames_equal(struct frame * frame_0,struct frame * frame_1)3bool frames_equal(struct frame *frame_0, struct frame *frame_1) { 4 if (frame_0 && frame_1) { 5 return(frame_0->begin_y == frame_1->begin_y && 6 frame_0->begin_x == frame_1->begin_x); 7 } else if ((frame_0 && !frame_1) || (!frame_0 && frame_1)) { 8 return(false); 9 } else { 10 return(true); 11 } 12 } 13 cards_equal(struct card * card_0,struct card * card_1)14bool cards_equal(struct card *card_0, struct card *card_1) { 15 if (card_0 && card_1) { 16 return(frames_equal(card_0->frame, card_1->frame) && 17 card_0->value == card_1->value && 18 card_0->suit == card_1->suit && 19 card_0->face == card_1->face); 20 } else if ((card_0 && !card_1) || (!card_0 && card_1)) { 21 return(false); 22 } else { 23 return(true); 24 } 25 } 26 stacks_equal(struct stack * stack_0,struct stack * stack_1)27bool stacks_equal(struct stack *stack_0, struct stack *stack_1) { 28 if (stack_0 && stack_1) { 29 return(cards_equal(stack_0->card, stack_1->card) && 30 stacks_equal(stack_0->next, stack_1->next)); 31 } else if ((stack_0 && !stack_1) || (!stack_0 && stack_1)) { 32 return(false); 33 } else { 34 return(true); 35 } 36 } 37