/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | actor.cpp | 588 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local
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H A D | sprite.cpp | 4709 int32_t* ceilz, int32_t* ceilhit, int32_t* florz, int32_t* florhit) in getzrangepoint()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | actor.c | 591 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local
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H A D | sprite.c | 4731 LONGp ceilz, LONGp ceilhit, LONGp florz, LONGp florhit) in getzrangepoint()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | level.cpp | 1021 float ceilz = src->ceiling.GetPointZ(dst->soundorg); in AddExtraFloor() local
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1367 static FORCE_INLINE void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, in… in getzsofslope() 1372 … void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *flor… in getcorrectzsofslope() 1719 static inline void getzrange_old(int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, … in getzrange_old()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32exec.cpp | 1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32exec.cpp | 1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
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H A D | gameexec.cpp | 4509 int32_t ceilz, ceilhit, florz, florhit; local
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32exec.cpp | 1885 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | clip.cpp | 1815 int32_t *ceilz, int32_t *ceilhit, int32_t *florz, int32_t *florhit, in getzrange()
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H A D | polymer.cpp | 2686 int32_t ceilz, florz; in polymer_updatesector() local
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H A D | polymost.cpp | 5129 void fgetzsofslope(usectorptr_t sec, float dax, float day, float* ceilz, float *florz) in fgetzsofslope()
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H A D | engine.cpp | 13184 void getzsofslopeptr(usectorptr_t sec, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getzsofslopeptr()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 6163 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() 7918 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 6203 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() 7936 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 9387 int *ceilz, int *ceilhit, int *florz, int *florhit, in getzrange() 10224 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz) in getzsofslope()
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