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Searched defs:cellHasTerrainFlag (Results 1 – 2 of 2) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DArchitect.c30 boolean cellHasTerrainFlag(short x, short y, unsigned long flagMask) { in cellHasTerrainFlag() function
H A DRogue.h1203 #define cellHasTerrainFlag(x, y, flagMask) ((flagMask) & terrainFlags((x), (y)) ? true : false) macro