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Searched defs:championIndex (Results 1 – 16 of 16) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Dinventory.cpp87 void InventoryMan::toggleInventory(ChampionIndex championIndex) { in toggleInventory()
168 void InventoryMan::drawStatusBoxPortrait(ChampionIndex championIndex) { in drawStatusBoxPortrait()
818 uint16 championIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal); in drawChampionSkillsAndStatistics() local
929 uint16 championIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal); in clickOnMouth() local
H A Deventman.cpp789 int16 championIndex = cmdType - kDMCommandToggleInventoryChampion0; in processCommandQueue() local
1257 uint16 championIndex = champMan._partyChampionCount - 1; in commandProcessCommands160To162ClickInResurrectReincarnatePanel() local
1513 …int16 championIndex = _vm->_championMan->getIndexInCell(_vm->normalizeModulo4(champIconIndex + _vm… in mouseProcessCommands125To128_clickOnChampionIcon() local
1531 ChampionIndex championIndex = kDMChampionNone; in commandProcessType100_clickInSpellArea() local
H A Dchampion.cpp747 void ChampionMan::decrementStamina(int16 championIndex, int16 decrement) { in decrementStamina()
1090 …for (int16 championIndex = kDMChampionFirst; championIndex < _partyChampionCount; championIndex++)… in getDamagedChampionCount() local
1106 int16 championIndex = getIndexInCell(orderedCellsToAttack[i]); in getTargetChampionIndex() local
1409 …for (uint16 championIndex = kDMChampionFirst; championIndex < _partyChampionCount; championIndex++… in applyAndDrawPendingDamageAndWounds() local
1643 …for (uint16 championIndex = kDMChampionFirst; championIndex < _partyChampionCount; championIndex++… in applyTimeEffects() local
1898 ChampionIndex championIndex = _leaderIndex; in resetDataToStartGame() local
H A Dtimeline.cpp355 uint16 championIndex = newEvent._priority; in processTimeline() local
924 uint16 championIndex = event->_priority; in processEventViAltarRebirth() local
H A Dmenus.cpp186 void MenuMan::drawActionIcon(ChampionIndex championIndex) { in drawActionIcon()
961 uint16 championIndex = _vm->ordinalToIndex(championMan._actingChampionOrdinal); in didClickTriggerAction() local
H A Dprojexpl.cpp113 int16 championIndex = 0; in hasProjectileImpactOccurred() local
H A Ddm.cpp642 …for (int16 championIndex = kDMChampionFirst; championIndex < _championMan->_partyChampionCount; ch… in endGame() local
H A Dgroup.cpp1535 int16 championIndex; in isCreatureAttacking() local
1589 void GroupMan::stealFromChampion(Group *group, uint16 championIndex) { in stealFromChampion()
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Dinventory.cpp87 void InventoryMan::toggleInventory(ChampionIndex championIndex) { in toggleInventory()
168 void InventoryMan::drawStatusBoxPortrait(ChampionIndex championIndex) { in drawStatusBoxPortrait()
818 uint16 championIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal); in drawChampionSkillsAndStatistics() local
929 uint16 championIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal); in clickOnMouth() local
H A Deventman.cpp786 int16 championIndex = cmdType - kDMCommandToggleInventoryChampion0; in processCommandQueue() local
1254 uint16 championIndex = champMan._partyChampionCount - 1; in commandProcessCommands160To162ClickInResurrectReincarnatePanel() local
1510 …int16 championIndex = _vm->_championMan->getIndexInCell(_vm->normalizeModulo4(champIconIndex + _vm… in mouseProcessCommands125To128_clickOnChampionIcon() local
1528 ChampionIndex championIndex = kDMChampionNone; in commandProcessType100_clickInSpellArea() local
H A Dchampion.cpp747 void ChampionMan::decrementStamina(int16 championIndex, int16 decrement) { in decrementStamina()
1090 …for (int16 championIndex = kDMChampionFirst; championIndex < _partyChampionCount; championIndex++)… in getDamagedChampionCount() local
1106 int16 championIndex = getIndexInCell(orderedCellsToAttack[i]); in getTargetChampionIndex() local
1409 …for (uint16 championIndex = kDMChampionFirst; championIndex < _partyChampionCount; championIndex++… in applyAndDrawPendingDamageAndWounds() local
1643 …for (uint16 championIndex = kDMChampionFirst; championIndex < _partyChampionCount; championIndex++… in applyTimeEffects() local
1898 ChampionIndex championIndex = _leaderIndex; in resetDataToStartGame() local
H A Dtimeline.cpp355 uint16 championIndex = newEvent._priority; in processTimeline() local
927 uint16 championIndex = event->_priority; in processEventViAltarRebirth() local
H A Dmenus.cpp186 void MenuMan::drawActionIcon(ChampionIndex championIndex) { in drawActionIcon()
964 uint16 championIndex = _vm->ordinalToIndex(championMan._actingChampionOrdinal); in didClickTriggerAction() local
H A Dprojexpl.cpp113 int16 championIndex = 0; in hasProjectileImpactOccurred() local
H A Ddm.cpp641 …for (int16 championIndex = kDMChampionFirst; championIndex < _championMan->_partyChampionCount; ch… in endGame() local
H A Dgroup.cpp1542 int16 championIndex; in isCreatureAttacking() local
1596 void GroupMan::stealFromChampion(Group *group, uint16 championIndex) { in stealFromChampion()