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Searched defs:changeAnimationMode (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dai_script.cpp323 void AIScripts::changeAnimationMode(int actor, int mode) { in changeAnimationMode() function in BladeRunner::AIScripts
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dai_script.cpp323 void AIScripts::changeAnimationMode(int actor, int mode) { in changeAnimationMode() function in BladeRunner::AIScripts
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.cpp192 void Actor::changeAnimationMode(int animationMode, bool force) { in changeAnimationMode() function in BladeRunner::Actor
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.cpp195 void Actor::changeAnimationMode(int animationMode, bool force) { in changeAnimationMode() function in BladeRunner::Actor