/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/text/ |
H A D | text_lok.cpp | 33 …ForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum, const bool pr… in waitForChatToFinish() 133 void KyraEngine_LoK::endCharacterChat(int8 charNum, int16 convoInitialized) { in endCharacterChat() 153 void KyraEngine_LoK::restoreChatPartnerAnimFrame(int8 charNum) { in restoreChatPartnerAnimFrame() 168 void KyraEngine_LoK::backupChatPartnerAnimFrame(int8 charNum) { in backupChatPartnerAnimFrame() 206 int KyraEngine_LoK::initCharacterChat(int8 charNum) { in initCharacterChat() 251 void KyraEngine_LoK::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuratio… in characterSays()
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H A D | text.cpp | 215 void TextDisplayer::printCharacterText(const char *text, int8 charNum, int charX) { in printCharacterText()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/text/ |
H A D | text_lok.cpp | 33 …ForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum, const bool pr… in waitForChatToFinish() 135 void KyraEngine_LoK::endCharacterChat(int8 charNum, int16 convoInitialized) { in endCharacterChat() 155 void KyraEngine_LoK::restoreChatPartnerAnimFrame(int8 charNum) { in restoreChatPartnerAnimFrame() 170 void KyraEngine_LoK::backupChatPartnerAnimFrame(int8 charNum) { in backupChatPartnerAnimFrame() 208 int KyraEngine_LoK::initCharacterChat(int8 charNum) { in initCharacterChat() 253 void KyraEngine_LoK::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuratio… in characterSays()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | lol.cpp | 1171 void LoLEngine::loadCharFaceShapes(int charNum, int id) { in loadCharFaceShapes() 1285 void LoLEngine::setCharFaceFrame(int charNum, int frameNum) { in setCharFaceFrame() 1289 void LoLEngine::faceFrameRefresh(int charNum) { in faceFrameRefresh() 1301 void LoLEngine::recalcCharacterStats(int charNum) { in recalcCharacterStats() 2163 int LoLEngine::processMagicHeal(int charNum, int spellLevel) { in processMagicHeal() 2290 int LoLEngine::processMagicIce(int charNum, int spellLevel) { in processMagicIce() 2793 int LoLEngine::processMagicSwarm(int charNum, int damage) { in processMagicSwarm() 2933 int LoLEngine::processMagicGuardian(int charNum) { in processMagicGuardian() 3015 void LoLEngine::drinkBezelCup(int numUses, int charNum) { in drinkBezelCup() 3066 void LoLEngine::addSpellToScroll(int spell, int charNum) { in addSpellToScroll() [all …]
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H A D | items_lol.cpp | 291 void LoLEngine::runItemScript(int charNum, Item item, int flags, int next, int reg4) { in runItemScript() 335 bool LoLEngine::itemEquipped(int charNum, uint16 itemType) { in itemEquipped()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | lol.cpp | 1189 void LoLEngine::loadCharFaceShapes(int charNum, int id) { in loadCharFaceShapes() 1303 void LoLEngine::setCharFaceFrame(int charNum, int frameNum) { in setCharFaceFrame() 1307 void LoLEngine::faceFrameRefresh(int charNum) { in faceFrameRefresh() 1319 void LoLEngine::recalcCharacterStats(int charNum) { in recalcCharacterStats() 2181 int LoLEngine::processMagicHeal(int charNum, int spellLevel) { in processMagicHeal() 2308 int LoLEngine::processMagicIce(int charNum, int spellLevel) { in processMagicIce() 2811 int LoLEngine::processMagicSwarm(int charNum, int damage) { in processMagicSwarm() 2951 int LoLEngine::processMagicGuardian(int charNum) { in processMagicGuardian() 3033 void LoLEngine::drinkBezelCup(int numUses, int charNum) { in drinkBezelCup() 3084 void LoLEngine::addSpellToScroll(int spell, int charNum) { in addSpellToScroll() [all …]
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H A D | items_lol.cpp | 291 void LoLEngine::runItemScript(int charNum, Item item, int flags, int next, int reg4) { in runItemScript() 335 bool LoLEngine::itemEquipped(int charNum, uint16 itemType) { in itemEquipped()
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/dports/graphics/poppler-qt5/poppler-21.12.0/utils/ |
H A D | numberofcharacters.h | 16 int charNum = 0; in numberOfCharacters() local
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/dports/graphics/poppler/poppler-21.12.0/utils/ |
H A D | numberofcharacters.h | 16 int charNum = 0; in numberOfCharacters() local
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/dports/graphics/poppler-glib/poppler-21.12.0/utils/ |
H A D | numberofcharacters.h | 16 int charNum = 0; in numberOfCharacters() local
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/dports/graphics/poppler-utils/poppler-21.12.0/utils/ |
H A D | numberofcharacters.h | 16 int charNum = 0; in numberOfCharacters() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | combat.cpp | 267 void Combat::doCharDamage(Character &c, int charNum, int monsterDataIndex) { in doCharDamage() 572 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in monstersAttack() local 643 for (uint charNum = 0; charNum < party._activeParty.size(); ++charNum) { in monstersAttack() local 665 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in setupMonsterAttack() local 827 int charNum = -1; in doMonsterTurn() local 915 void Combat::doMonsterTurn(int monsterId, int charNum) { in doMonsterTurn() 1071 for (uint charNum = 0; charNum < _combatParty.size(); ++charNum) { in setSpeedTable() local
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | combat.cpp | 284 void Combat::doCharDamage(Character &c, int charNum, int monsterDataIndex) { in doCharDamage() 589 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in monstersAttack() local 660 for (uint charNum = 0; charNum < party._activeParty.size(); ++charNum) { in monstersAttack() local 682 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in setupMonsterAttack() local 844 int charNum = -1; in doMonsterTurn() local 932 void Combat::doMonsterTurn(int monsterId, int charNum) { in doMonsterTurn() 1088 for (uint charNum = 0; charNum < _combatParty.size(); ++charNum) { in setSpeedTable() local
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/dports/devel/elm-format/elm-format-0.8.3/parser/src/Parse/ |
H A D | Literal.hs | 199 charNum = do{ code <- decimal function
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/dports/lang/abcl/abcl-src-1.8.0/src/org/armedbear/lisp/ |
H A D | CharHashMap.java | 59 int charNum = -1; in getCharIterator() local
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/ |
H A D | gui_lol.cpp | 152 void LoLEngine::gui_displayCharInventory(int charNum) { in gui_displayCharInventory() 231 void LoLEngine::gui_printCharInventoryStats(int charNum) { in gui_printCharInventoryStats() 282 void LoLEngine::gui_changeCharacterStats(int charNum) { in gui_changeCharacterStats() 357 void LoLEngine::gui_drawCharPortraitWithStats(int charNum) { in gui_drawCharPortraitWithStats() 440 void LoLEngine::gui_drawCharFaceShape(int charNum, int x, int y, int pageNum) { in gui_drawCharFaceShape() 465 void LoLEngine::gui_highlightPortraitFrame(int charNum) { in gui_highlightPortraitFrame() 859 void LoLEngine::gui_enableCharInventoryButtons(int charNum) { in gui_enableCharInventoryButtons() 872 void LoLEngine::gui_initCharInventorySpecialButtons(int charNum) { in gui_initCharInventorySpecialButtons() 890 void LoLEngine::gui_initMagicSubmenu(int charNum) { in gui_initMagicSubmenu()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/ |
H A D | gui_lol.cpp | 152 void LoLEngine::gui_displayCharInventory(int charNum) { in gui_displayCharInventory() 231 void LoLEngine::gui_printCharInventoryStats(int charNum) { in gui_printCharInventoryStats() 282 void LoLEngine::gui_changeCharacterStats(int charNum) { in gui_changeCharacterStats() 358 void LoLEngine::gui_drawCharPortraitWithStats(int charNum) { in gui_drawCharPortraitWithStats() 441 void LoLEngine::gui_drawCharFaceShape(int charNum, int x, int y, int pageNum) { in gui_drawCharFaceShape() 466 void LoLEngine::gui_highlightPortraitFrame(int charNum) { in gui_highlightPortraitFrame() 860 void LoLEngine::gui_enableCharInventoryButtons(int charNum) { in gui_enableCharInventoryButtons() 873 void LoLEngine::gui_initCharInventorySpecialButtons(int charNum) { in gui_initCharInventorySpecialButtons() 891 void LoLEngine::gui_initMagicSubmenu(int charNum) { in gui_initMagicSubmenu()
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/dports/misc/usd/USD-21.11/pxr/usd/sdf/ |
H A D | assetPath.cpp | 120 int charNum = 1; in _ValidateAssetPathString() local
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/dports/biology/ugene/ugene-40.1/src/plugins/genome_aligner/src/ |
H A D | GenomeAlignerIndexPart.cpp | 215 int charNum = idx / 4; in getBitValue() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/ |
H A D | string_pn.cpp | 532 void AGOSEngine_PN::getResponse(uint16 charNum, uint16 objNum, uint16 &msgNum1, uint16 &msgNum2) { in getResponse()
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/dports/games/scummvm/scummvm-2.5.1/engines/agos/ |
H A D | string_pn.cpp | 532 void AGOSEngine_PN::getResponse(uint16 charNum, uint16 objNum, uint16 &msgNum1, uint16 &msgNum2) { in getResponse()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/poppler/utils/ |
H A D | pdftoppm.cc | 207 int charNum = 0; in numberOfCharacters() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_glk/ |
H A D | create_glk.cpp | 242 for (int charNum = 0; charNum < CHAR_COUNT; ++charNum) { in decodeFont() local
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_glk/ |
H A D | create_glk.cpp | 236 for (int charNum = 0; charNum < CHAR_COUNT; ++charNum) { in decodeFont() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/ |
H A D | menu.cpp | 322 for (int charNum = 0; charNum < 6; charNum++) { in displayMenu() local
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