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Searched defs:charNum (Results 1 – 25 of 168) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/text/
H A Dtext_lok.cpp33 …ForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum, const bool pr… in waitForChatToFinish()
133 void KyraEngine_LoK::endCharacterChat(int8 charNum, int16 convoInitialized) { in endCharacterChat()
153 void KyraEngine_LoK::restoreChatPartnerAnimFrame(int8 charNum) { in restoreChatPartnerAnimFrame()
168 void KyraEngine_LoK::backupChatPartnerAnimFrame(int8 charNum) { in backupChatPartnerAnimFrame()
206 int KyraEngine_LoK::initCharacterChat(int8 charNum) { in initCharacterChat()
251 void KyraEngine_LoK::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuratio… in characterSays()
H A Dtext.cpp215 void TextDisplayer::printCharacterText(const char *text, int8 charNum, int charX) { in printCharacterText()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/text/
H A Dtext_lok.cpp33 …ForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum, const bool pr… in waitForChatToFinish()
135 void KyraEngine_LoK::endCharacterChat(int8 charNum, int16 convoInitialized) { in endCharacterChat()
155 void KyraEngine_LoK::restoreChatPartnerAnimFrame(int8 charNum) { in restoreChatPartnerAnimFrame()
170 void KyraEngine_LoK::backupChatPartnerAnimFrame(int8 charNum) { in backupChatPartnerAnimFrame()
208 int KyraEngine_LoK::initCharacterChat(int8 charNum) { in initCharacterChat()
253 void KyraEngine_LoK::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuratio… in characterSays()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dlol.cpp1171 void LoLEngine::loadCharFaceShapes(int charNum, int id) { in loadCharFaceShapes()
1285 void LoLEngine::setCharFaceFrame(int charNum, int frameNum) { in setCharFaceFrame()
1289 void LoLEngine::faceFrameRefresh(int charNum) { in faceFrameRefresh()
1301 void LoLEngine::recalcCharacterStats(int charNum) { in recalcCharacterStats()
2163 int LoLEngine::processMagicHeal(int charNum, int spellLevel) { in processMagicHeal()
2290 int LoLEngine::processMagicIce(int charNum, int spellLevel) { in processMagicIce()
2793 int LoLEngine::processMagicSwarm(int charNum, int damage) { in processMagicSwarm()
2933 int LoLEngine::processMagicGuardian(int charNum) { in processMagicGuardian()
3015 void LoLEngine::drinkBezelCup(int numUses, int charNum) { in drinkBezelCup()
3066 void LoLEngine::addSpellToScroll(int spell, int charNum) { in addSpellToScroll()
[all …]
H A Ditems_lol.cpp291 void LoLEngine::runItemScript(int charNum, Item item, int flags, int next, int reg4) { in runItemScript()
335 bool LoLEngine::itemEquipped(int charNum, uint16 itemType) { in itemEquipped()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dlol.cpp1189 void LoLEngine::loadCharFaceShapes(int charNum, int id) { in loadCharFaceShapes()
1303 void LoLEngine::setCharFaceFrame(int charNum, int frameNum) { in setCharFaceFrame()
1307 void LoLEngine::faceFrameRefresh(int charNum) { in faceFrameRefresh()
1319 void LoLEngine::recalcCharacterStats(int charNum) { in recalcCharacterStats()
2181 int LoLEngine::processMagicHeal(int charNum, int spellLevel) { in processMagicHeal()
2308 int LoLEngine::processMagicIce(int charNum, int spellLevel) { in processMagicIce()
2811 int LoLEngine::processMagicSwarm(int charNum, int damage) { in processMagicSwarm()
2951 int LoLEngine::processMagicGuardian(int charNum) { in processMagicGuardian()
3033 void LoLEngine::drinkBezelCup(int numUses, int charNum) { in drinkBezelCup()
3084 void LoLEngine::addSpellToScroll(int spell, int charNum) { in addSpellToScroll()
[all …]
H A Ditems_lol.cpp291 void LoLEngine::runItemScript(int charNum, Item item, int flags, int next, int reg4) { in runItemScript()
335 bool LoLEngine::itemEquipped(int charNum, uint16 itemType) { in itemEquipped()
/dports/graphics/poppler-qt5/poppler-21.12.0/utils/
H A Dnumberofcharacters.h16 int charNum = 0; in numberOfCharacters() local
/dports/graphics/poppler/poppler-21.12.0/utils/
H A Dnumberofcharacters.h16 int charNum = 0; in numberOfCharacters() local
/dports/graphics/poppler-glib/poppler-21.12.0/utils/
H A Dnumberofcharacters.h16 int charNum = 0; in numberOfCharacters() local
/dports/graphics/poppler-utils/poppler-21.12.0/utils/
H A Dnumberofcharacters.h16 int charNum = 0; in numberOfCharacters() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dcombat.cpp267 void Combat::doCharDamage(Character &c, int charNum, int monsterDataIndex) { in doCharDamage()
572 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in monstersAttack() local
643 for (uint charNum = 0; charNum < party._activeParty.size(); ++charNum) { in monstersAttack() local
665 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in setupMonsterAttack() local
827 int charNum = -1; in doMonsterTurn() local
915 void Combat::doMonsterTurn(int monsterId, int charNum) { in doMonsterTurn()
1071 for (uint charNum = 0; charNum < _combatParty.size(); ++charNum) { in setSpeedTable() local
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dcombat.cpp284 void Combat::doCharDamage(Character &c, int charNum, int monsterDataIndex) { in doCharDamage()
589 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in monstersAttack() local
660 for (uint charNum = 0; charNum < party._activeParty.size(); ++charNum) { in monstersAttack() local
682 for (int charNum = 0; charNum < MAX_PARTY_COUNT; ++charNum) { in setupMonsterAttack() local
844 int charNum = -1; in doMonsterTurn() local
932 void Combat::doMonsterTurn(int monsterId, int charNum) { in doMonsterTurn()
1088 for (uint charNum = 0; charNum < _combatParty.size(); ++charNum) { in setSpeedTable() local
/dports/devel/elm-format/elm-format-0.8.3/parser/src/Parse/
H A DLiteral.hs199 charNum = do{ code <- decimal function
/dports/lang/abcl/abcl-src-1.8.0/src/org/armedbear/lisp/
H A DCharHashMap.java59 int charNum = -1; in getCharIterator() local
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/
H A Dgui_lol.cpp152 void LoLEngine::gui_displayCharInventory(int charNum) { in gui_displayCharInventory()
231 void LoLEngine::gui_printCharInventoryStats(int charNum) { in gui_printCharInventoryStats()
282 void LoLEngine::gui_changeCharacterStats(int charNum) { in gui_changeCharacterStats()
357 void LoLEngine::gui_drawCharPortraitWithStats(int charNum) { in gui_drawCharPortraitWithStats()
440 void LoLEngine::gui_drawCharFaceShape(int charNum, int x, int y, int pageNum) { in gui_drawCharFaceShape()
465 void LoLEngine::gui_highlightPortraitFrame(int charNum) { in gui_highlightPortraitFrame()
859 void LoLEngine::gui_enableCharInventoryButtons(int charNum) { in gui_enableCharInventoryButtons()
872 void LoLEngine::gui_initCharInventorySpecialButtons(int charNum) { in gui_initCharInventorySpecialButtons()
890 void LoLEngine::gui_initMagicSubmenu(int charNum) { in gui_initMagicSubmenu()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/
H A Dgui_lol.cpp152 void LoLEngine::gui_displayCharInventory(int charNum) { in gui_displayCharInventory()
231 void LoLEngine::gui_printCharInventoryStats(int charNum) { in gui_printCharInventoryStats()
282 void LoLEngine::gui_changeCharacterStats(int charNum) { in gui_changeCharacterStats()
358 void LoLEngine::gui_drawCharPortraitWithStats(int charNum) { in gui_drawCharPortraitWithStats()
441 void LoLEngine::gui_drawCharFaceShape(int charNum, int x, int y, int pageNum) { in gui_drawCharFaceShape()
466 void LoLEngine::gui_highlightPortraitFrame(int charNum) { in gui_highlightPortraitFrame()
860 void LoLEngine::gui_enableCharInventoryButtons(int charNum) { in gui_enableCharInventoryButtons()
873 void LoLEngine::gui_initCharInventorySpecialButtons(int charNum) { in gui_initCharInventorySpecialButtons()
891 void LoLEngine::gui_initMagicSubmenu(int charNum) { in gui_initMagicSubmenu()
/dports/misc/usd/USD-21.11/pxr/usd/sdf/
H A DassetPath.cpp120 int charNum = 1; in _ValidateAssetPathString() local
/dports/biology/ugene/ugene-40.1/src/plugins/genome_aligner/src/
H A DGenomeAlignerIndexPart.cpp215 int charNum = idx / 4; in getBitValue() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Dstring_pn.cpp532 void AGOSEngine_PN::getResponse(uint16 charNum, uint16 objNum, uint16 &msgNum1, uint16 &msgNum2) { in getResponse()
/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dstring_pn.cpp532 void AGOSEngine_PN::getResponse(uint16 charNum, uint16 objNum, uint16 &msgNum1, uint16 &msgNum2) { in getResponse()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/poppler/utils/
H A Dpdftoppm.cc207 int charNum = 0; in numberOfCharacters() local
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_glk/
H A Dcreate_glk.cpp242 for (int charNum = 0; charNum < CHAR_COUNT; ++charNum) { in decodeFont() local
/dports/games/scummvm/scummvm-2.5.1/devtools/create_glk/
H A Dcreate_glk.cpp236 for (int charNum = 0; charNum < CHAR_COUNT; ++charNum) { in decodeFont() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/
H A Dmenu.cpp322 for (int charNum = 0; charNum < 6; charNum++) { in displayMenu() local

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