Searched defs:check_collide (Results 1 – 6 of 6) sorted by relevance
155 (defun check_collide (status) ;; returns T if we hit something function
165 (defun check_collide (status) ;; returns T if we hit something function
170 bool check_collide = false; in logic() local
70 check_collide, variable
1568 long check_collide(long x, long y, long xsize, long ysize, in check_collide() function
878 bool Canvas::check_collide(Bloc *blo, Byte px, Byte py, Byte rot) { in check_collide() function in Canvas