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Searched defs:childTransform (Results 1 – 25 of 45) sorted by relevance

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/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/basic/
H A DBasicContainerLayer.cpp117 Matrix childTransform; in ChildrenPartitionVisibleRegion() local
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/basic/
H A DBasicContainerLayer.cpp117 Matrix childTransform; in ChildrenPartitionVisibleRegion() local
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/basic/
H A DBasicContainerLayer.cpp117 Matrix childTransform; in ChildrenPartitionVisibleRegion() local
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/basic/
H A DBasicContainerLayer.cpp123 Matrix childTransform; in ChildrenPartitionVisibleRegion() local
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/layers/basic/
H A DBasicContainerLayer.cpp117 Matrix childTransform; in ChildrenPartitionVisibleRegion() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DSkeletonMeshBuilder.cpp99 const aiMatrix4x4& childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DSkeletonMeshBuilder.cpp96 const aiMatrix4x4& childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/
H A DSkeletonMeshBuilder.cpp99 const aiMatrix4x4& childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DSkeletonMeshBuilder.cpp95 const aiMatrix4x4& childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/multimedia/assimp/assimp-5.1.3/code/Common/
H A DSkeletonMeshBuilder.cpp97 const aiMatrix4x4 &childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DSkeletonMeshBuilder.cpp97 const aiMatrix4x4& childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DSkeletonMeshBuilder.cpp99 const aiMatrix4x4& childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DSkeletonMeshBuilder.cpp98 const aiMatrix4x4& childTransform = pNode->mChildren[a]->mTransformation; in CreateGeometry() local
/dports/net-im/psi/psi-1.5/src/whiteboarding/
H A Dwbscene.cpp121 QMatrix childTransform = WbItem::parseSvgTransform(child.attribute("transform")); in ungroup() local
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/LinearMath/
H A DbtIDebugDraw.h324 btTransform childTransform = transform; in drawCapsule() local
330 btTransform childTransform = transform; in drawCapsule() local
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/LinearMath/
H A DbtIDebugDraw.h324 btTransform childTransform = transform; in drawCapsule() local
330 btTransform childTransform = transform; in drawCapsule() local
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/LinearMath/
H A DbtIDebugDraw.h321 btTransform childTransform = transform; in drawCapsule() local
340 btTransform childTransform = transform; in drawCapsule() local
/dports/devel/bullet/bullet3-3.21/src/LinearMath/
H A DbtIDebugDraw.h347 btTransform childTransform = transform; in drawCapsule() local
363 btTransform childTransform = transform; in drawCapsule() local
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/LinearMath/
H A DbtIDebugDraw.h347 btTransform childTransform = transform; in drawCapsule() local
363 btTransform childTransform = transform; in drawCapsule() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/LinearMath/
H A DbtIDebugDraw.h347 btTransform childTransform = transform; in drawCapsule() local
363 btTransform childTransform = transform; in drawCapsule() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/LinearMath/
H A DbtIDebugDraw.h347 btTransform childTransform = transform; in drawCapsule() local
363 btTransform childTransform = transform; in drawCapsule() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/LinearMath/
H A DbtIDebugDraw.h354 btTransform childTransform = transform; in drawCapsule() local
373 btTransform childTransform = transform; in drawCapsule() local
/dports/devel/py-bullet3/bullet3-3.21/src/LinearMath/
H A DbtIDebugDraw.h347 btTransform childTransform = transform; in drawCapsule() local
363 btTransform childTransform = transform; in drawCapsule() local
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/LinearMath/
H A DbtIDebugDraw.h347 btTransform childTransform = transform; in drawCapsule() local
363 btTransform childTransform = transform; in drawCapsule() local
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1131 btTransform childTransform; in debugDrawObject() local
1161 btTransform childTransform = worldTransform; in debugDrawObject() local
1167 btTransform childTransform = worldTransform; in debugDrawObject() local

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