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Searched defs:clientOK (Results 1 – 13 of 13) sorted by relevance

/dports/games/knavalbattle/knavalbattle-21.12.3/src/
H A Dnetworkdialog.cpp227 void NetworkDialog::clientOK() in clientOK() function in NetworkDialog
/dports/net/rp-pppoe/rp-pppoe-3.15/src/
H A Drelay.h26 int clientOK; /* Client requests allowed (PADI, PADR) */ member
H A Drelay.c377 int clientOK, in addInterface()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_client.c1081 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_client.c1393 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_client.cpp1264 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_client.c1484 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_client.c1484 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_client.c1482 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_client.c1533 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_client.c1482 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/evq3/evq3/code/server/
H A Dsv_client.c1485 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_client.c1664 void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { in SV_ExecuteClientCommand()