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Searched defs:clock28m (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-beetle_saturn/beetle-saturn-libretro-ee5b214/mednafen/ss/
H A Dvdp2.cpp343 void GetGunXTranslation(const bool clock28m, float* scale, float* offs) in GetGunXTranslation()
348 void StartFrame(EmulateSpecStruct* espec, const bool clock28m) in StartFrame()
H A Dvdp2_render.cpp3264 void VDP2REND_GetGunXTranslation(const bool clock28m, float* scale, float* offs) in VDP2REND_GetGunXTranslation()
3341 void VDP2REND_StartFrame(EmulateSpecStruct* espec_arg, const bool clock28m, const int SurfInterlace… in VDP2REND_StartFrame()
/dports/emulators/mednafen/mednafen/src/ss/
H A Dvdp2.cpp347 void GetGunXTranslation(const bool clock28m, float* scale, float* offs) in GetGunXTranslation()
352 void StartFrame(EmulateSpecStruct* espec, const bool clock28m) in StartFrame()
H A Dvdp2_render.cpp3278 void VDP2REND_GetGunXTranslation(const bool clock28m, float* scale, float* offs) in VDP2REND_GetGunXTranslation()
3349 void VDP2REND_StartFrame(EmulateSpecStruct* espec_arg, const bool clock28m, const int SurfInterlace… in VDP2REND_StartFrame()