Searched defs:closeup_pos (Results 1 – 6 of 6) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | missionscreencommon.cpp | 1528 …loseup_zoom, int x, int y, int w, int h, ship_info *sip, int resize_mode, const vec3d *closeup_pos) in draw_model_icon() 1646 … model_id, int x1, int y1, int x2, int y2, float *rotation_buffer, vec3d *closeup_pos, float close… in draw_model_rotating()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | missionscreencommon.cpp | 1619 … model_id, int x1, int y1, int x2, int y2, float *rotation_buffer, vec3d *closeup_pos, float close… in draw_model_rotating()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/ |
H A D | weapon.h | 330 vec3d closeup_pos; // position for camera to set an offset for viewing the weapon model member
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/ |
H A D | weapon.h | 331 vec3d closeup_pos; // position for camera to set an offset for viewing the weapon model member
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.h | 1244 …vec3d closeup_pos; // position for camera when using ship in closeup view (eg briefing and tec… variable
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.h | 1311 …vec3d closeup_pos; // position for camera when using ship in closeup view (eg briefing and hud… variable
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