Searched defs:closeup_zoom (Results 1 – 6 of 6) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | missionscreencommon.cpp | 1505 void draw_model_icon(int model_id, int flags, float closeup_zoom, int x, int y, int w, int h, ship_… in draw_model_icon() 1619 …nt y1, int x2, int y2, float *rotation_buffer, vec3d *closeup_pos, float closeup_zoom, float rev_r… in draw_model_rotating()
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | missionscreencommon.cpp | 1528 void draw_model_icon(int model_id, int flags, float closeup_zoom, int x, int y, int w, int h, ship_… in draw_model_icon() 1646 …nt y1, int x2, int y2, float *rotation_buffer, vec3d *closeup_pos, float closeup_zoom, float rev_r… in draw_model_rotating()
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/ |
H A D | weapon.h | 331 float closeup_zoom; // zoom when using weapon model in closeup view in loadout selection member
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/ |
H A D | weapon.h | 332 float closeup_zoom; // zoom when using weapon model in closeup view in loadout selection member
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.h | 1245 float closeup_zoom; // zoom when using ship in closeup view (eg briefing and techroom) variable
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.h | 1312 …float closeup_zoom; // zoom when using ship in closeup view (eg briefing and hud target monit… variable
|