/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | cm_local.h | 55 typedef struct cmodel_s { struct 56 vec3_t mins, maxs; 57 cLeaf_t leaf; // submodels don't reference the main tree 58 int firstNode; // only for cmodel[0] (for the main and bsp instances)
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | cm_local.h | 48 typedef struct cmodel_s { struct 49 vec3_t mins, maxs; 50 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | cm_local.h | 60 typedef struct cmodel_s { struct 61 vec3_t mins, maxs; 62 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | cm_local.h | 48 typedef struct cmodel_s { struct 49 vec3_t mins, maxs; 50 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | cm_local.h | 60 typedef struct cmodel_s { struct 61 vec3_t mins, maxs; 62 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | cm_local.h | 48 typedef struct cmodel_s { struct 49 vec3_t mins, maxs; 50 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | cm_local.h | 48 typedef struct cmodel_s { struct 49 vec3_t mins, maxs; 50 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | cm_local.h | 48 typedef struct cmodel_s { struct 49 vec3_t mins, maxs; 50 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | cm_local.h | 48 typedef struct cmodel_s { struct 49 vec3_t mins, maxs; 50 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | cm_local.h | 49 typedef struct cmodel_s { struct 50 vec3_t mins, maxs; 51 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | cm_local.h | 54 typedef struct cmodel_s { struct 55 vec3_t mins, maxs; 56 cLeaf_t leaf; // submodels don't reference the main tree
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/dports/games/q2pro/q2pro/include/ |
H A D | qcommon.h | 474 typedef struct cmodel_s { struct 475 vec3_t mins, maxs; 476 vec3_t origin; // for sounds or lights 477 cnode_t *headnode;
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 405 typedef struct cmodel_s struct 407 vec3_t mins, maxs; 408 vec3_t origin; // for sounds or lights 409 int headnode;
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | q_shared.h | 293 typedef struct cmodel_s { struct 294 vec3_t mins, maxs; 295 vec3_t origin; // for sounds or lights 296 int headnode;
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 496 typedef struct cmodel_s struct 498 vec3_t mins, maxs; 499 vec3_t origin; // for sounds or lights 500 int headnode;
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 496 typedef struct cmodel_s struct 498 vec3_t mins, maxs; 499 vec3_t origin; // for sounds or lights 500 int headnode;
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 424 typedef struct cmodel_s struct 426 vec3_t mins, maxs; 427 vec3_t origin; // for sounds or lights 428 int headnode;
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 428 typedef struct cmodel_s struct 430 vec3_t mins, maxs; 431 vec3_t origin; // for sounds or lights 432 int headnode;
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 428 typedef struct cmodel_s struct 430 vec3_t mins, maxs; 431 vec3_t origin; // for sounds or lights 432 int headnode;
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 424 typedef struct cmodel_s struct 426 vec3_t mins, maxs; 427 vec3_t origin; // for sounds or lights 428 int headnode;
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 428 typedef struct cmodel_s struct 430 vec3_t mins, maxs; 431 vec3_t origin; // for sounds or lights 432 int headnode;
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 409 typedef struct cmodel_s struct 411 vec3_t mins, maxs; 412 vec3_t origin; // for sounds or lights 413 int headnode;
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 405 typedef struct cmodel_s struct 407 vec3_t mins, maxs; 408 vec3_t origin; // for sounds or lights 409 int headnode;
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 406 typedef struct cmodel_s struct 408 vec3_t mins, maxs; 409 vec3_t origin; // for sounds or lights 410 int headnode;
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 405 typedef struct cmodel_s struct 407 vec3_t mins, maxs; 408 vec3_t origin; // for sounds or lights 409 int headnode;
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