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Searched defs:cmodel_s (Results 1 – 25 of 39) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dcm_local.h55 typedef struct cmodel_s { struct
56 vec3_t mins, maxs;
57 cLeaf_t leaf; // submodels don't reference the main tree
58 int firstNode; // only for cmodel[0] (for the main and bsp instances)
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dcm_local.h48 typedef struct cmodel_s { struct
49 vec3_t mins, maxs;
50 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_local.h60 typedef struct cmodel_s { struct
61 vec3_t mins, maxs;
62 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dcm_local.h48 typedef struct cmodel_s { struct
49 vec3_t mins, maxs;
50 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dcm_local.h60 typedef struct cmodel_s { struct
61 vec3_t mins, maxs;
62 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dcm_local.h48 typedef struct cmodel_s { struct
49 vec3_t mins, maxs;
50 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_local.h48 typedef struct cmodel_s { struct
49 vec3_t mins, maxs;
50 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_local.h48 typedef struct cmodel_s { struct
49 vec3_t mins, maxs;
50 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/evq3/evq3/code/qcommon/
H A Dcm_local.h48 typedef struct cmodel_s { struct
49 vec3_t mins, maxs;
50 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dcm_local.h49 typedef struct cmodel_s { struct
50 vec3_t mins, maxs;
51 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dcm_local.h54 typedef struct cmodel_s { struct
55 vec3_t mins, maxs;
56 cLeaf_t leaf; // submodels don't reference the main tree
/dports/games/q2pro/q2pro/include/
H A Dqcommon.h474 typedef struct cmodel_s { struct
475 vec3_t mins, maxs;
476 vec3_t origin; // for sounds or lights
477 cnode_t *headnode;
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dq_shared.h405 typedef struct cmodel_s struct
407 vec3_t mins, maxs;
408 vec3_t origin; // for sounds or lights
409 int headnode;
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dq_shared.h293 typedef struct cmodel_s { struct
294 vec3_t mins, maxs;
295 vec3_t origin; // for sounds or lights
296 int headnode;
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dq_shared.h496 typedef struct cmodel_s struct
498 vec3_t mins, maxs;
499 vec3_t origin; // for sounds or lights
500 int headnode;
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dq_shared.h496 typedef struct cmodel_s struct
498 vec3_t mins, maxs;
499 vec3_t origin; // for sounds or lights
500 int headnode;
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dq_shared.h424 typedef struct cmodel_s struct
426 vec3_t mins, maxs;
427 vec3_t origin; // for sounds or lights
428 int headnode;
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dq_shared.h428 typedef struct cmodel_s struct
430 vec3_t mins, maxs;
431 vec3_t origin; // for sounds or lights
432 int headnode;
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dq_shared.h428 typedef struct cmodel_s struct
430 vec3_t mins, maxs;
431 vec3_t origin; // for sounds or lights
432 int headnode;
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dq_shared.h424 typedef struct cmodel_s struct
426 vec3_t mins, maxs;
427 vec3_t origin; // for sounds or lights
428 int headnode;
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dq_shared.h428 typedef struct cmodel_s struct
430 vec3_t mins, maxs;
431 vec3_t origin; // for sounds or lights
432 int headnode;
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dq_shared.h409 typedef struct cmodel_s struct
411 vec3_t mins, maxs;
412 vec3_t origin; // for sounds or lights
413 int headnode;
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dq_shared.h405 typedef struct cmodel_s struct
407 vec3_t mins, maxs;
408 vec3_t origin; // for sounds or lights
409 int headnode;
/dports/games/quake2-psychomod/psychomod/src/
H A Dq_shared.h406 typedef struct cmodel_s struct
408 vec3_t mins, maxs;
409 vec3_t origin; // for sounds or lights
410 int headnode;
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dq_shared.h405 typedef struct cmodel_s struct
407 vec3_t mins, maxs;
408 vec3_t origin; // for sounds or lights
409 int headnode;

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