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Searched defs:codeOk (Results 1 – 7 of 7) sorted by relevance

/dports/math/openturns/openturns-1.18/lib/src/Base/Common/
H A DOs.cxx130 const Bool codeOk = GetExitCodeProcess(pi.hProcess, &exit_code) != 0; in ExecuteCommand() local
/dports/databases/sqlitestudio/sqlitestudio-3.3.3/SQLiteStudio3/guiSQLiteStudio/dialogs/
H A Dtriggerdialog.cpp343 bool codeOk = (ui->codeEdit->isSyntaxChecked() && !ui->codeEdit->haveErrors()); in updateValidation() local
/dports/databases/sqlitestudio/sqlitestudio-3.3.3/SQLiteStudio3/guiSQLiteStudio/windows/
H A Dcollationseditor.cpp294 bool codeOk = !ui->codeEdit->toPlainText().trimmed().isEmpty(); in updateCurrentCollationState() local
H A Dfunctionseditor.cpp432 bool codeOk = !ui->mainCodeEdit->toPlainText().trimmed().isEmpty(); in updateCurrentFunctionState() local
/dports/security/lego/lego-4.5.3/providers/dns/wedos/internal/
H A Dclient.go18 const codeOk = 1000 const
/dports/net/traefik/traefik-2.6.1/vendor/github.com/go-acme/lego/v4/providers/dns/wedos/internal/
H A Dclient.go18 const codeOk = 1000 const
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/
H A Dasm6502.c1611 static AsmLine *parseAssembly(machine_6502 *machine, BOOL *codeOk, const char *code){ in parseAssembly()
2026 BOOL codeOk; in compileCode() local